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This deck has been viewed 612 times.
Looking @ your mana curve (i'm counting sol ring as a land)https://stattrek.com/online-calculator/hypergeometric.aspxPlaying a land, Turn #1 94%Playing a land, Turn #2 79%Playing a land, Turn #3 60%Playing a land, Turn #4 41%Playing a land, Turn #5 25%You don't have enough land. (EDIT: Raising you land count to 40, would improve Turn 4 to 63%)General advice to compensate for low land counts is card draw and mana acceleration effects. Unfortunately, this is a Boros deck. A lack of options in those categories is regarded as one of the "guilds" biggest weaknesses. You have a significant shortage of both effects in this deck. Another common bit of advice I hear for EDH is to have at 8 cards in your deck that provide a certain effects. You are going to have a difficult time competing with the other players for mana ramp and card advantage. Instead of trying to overcome your "guild"" weakness, how about removing those elements entirely and doubling down on on its strengths.Red + White absolutely excells at mass artifact removal and (creature) board wipes. This deck only contain a handful of them right now, there are sooooooo many good options out there. Heck, playing white gives you access to "indestructible", make those board wipes one sided. (Edit: non-green tends to use artifacts for mana acceleration. Combining this with creature removal, you can also eliminate much of the non-blue card advantage stuff your opponents use). If you cant keep up with card draw, compensate by getting really really good at card "removal" Re: Your commanderIf you can get double strike on her (both colors have lots of options), she can kill your opponent in one attack.
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"Gift of Immortality" would be a very good fit for this deck. Enchant one of your creatures (ideally one those that either doubles or redirects damage). Play a board wipe and then your creature returns right back to the battlefield.
"voltron" combo suggestions (to combo with you commander) for winning via commander damage:EmbercleaveUncaged FuryOnward // VictoryGhostblade EidolonChandra's Ignition (would count as commander damage....)Weaker choices:Gravitic PunchInsult // InjurySoul's Fire