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Tokens, tokens, and more tokens.With an ideal opening hand, can win on turn 5:Opening Hand:Forest (x2)Search for TomorrowRampant GrowthParallel LivesBeacon of CreationCoat of Arms1.Forest (1)Suspend: Search for Tomorrow2.Forest (2)Cast: Rampant Growth (3)3.Cast: Search for Tomorrow (4)Forest (5)Cast: Parallel Lives4.Cast: Beacon of Creation (10)5.Cast: Coat of ArmsAttack with ten 10/10s.Just need to draw one forest by turn 5 to get out Coat of Arms, but that should be easily doable.
Pretty straight forward. Make some tokens. If you don't have enough to just completely overwhelm your opponent's defenses, throw down one of the eight "I win" cards (Coat of Arms, Eldrazi Monument, Biomass Mutation, Overrun, Triumph of the Hordes).
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NOTE: Set by owner when deck was made.
Extremely risky. If someone plays curse of deaths hold or illness in the ranks before you get out coat of arms you loose. Not sure if this is the way to go
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I agree that "illness in the ranks" could be the death of this deck but I think it could beat quite a lot more things then it would lose to.
For a casual deck or even a multiplayer deck I like this. Fun With TOKENS!