Opal Army

by BluntedWumpus on 23 July 2015

Main Deck (62 cards)

Sideboard (0 cards)

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Deck Description

A deck consisting mainly of enchantments which become creatures when triggered.

How to Play

-Keep putting out Opal enchantments. Your opponent will play a creature eventually!
-Opalescence turns your enchantments into creatures. (ex: Lucent Liminid becomes a 5/5 flyer.)
-With Opalescence in play, use the last fade counter on Parallax Wave to exile itself. When it leaves play, it will come back immediately with 5 new fade counters. Repeat as needed.
-The abilities of Opal creatures will trigger even if Opalescence is in play. In general, this is an improvement as it makes them slightly stronger and/or gives them an ability.
-Sacrifice enchantment creatures to Faith Healer if they are about to die.

Deck Tags

  • Enchantment
  • Opal

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

660000

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Opal Army

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