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A deck consisting mainly of enchantments which become creatures when triggered.
-Keep putting out Opal enchantments. Your opponent will play a creature eventually!-Opalescence turns your enchantments into creatures. (ex: Lucent Liminid becomes a 5/5 flyer.)-With Opalescence in play, use the last fade counter on Parallax Wave to exile itself. When it leaves play, it will come back immediately with 5 new fade counters. Repeat as needed.-The abilities of Opal creatures will trigger even if Opalescence is in play. In general, this is an improvement as it makes them slightly stronger and/or gives them an ability.-Sacrifice enchantment creatures to Faith Healer if they are about to die.
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