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The madness never stops with Delirium Sensation. It's all about the delirium and making the game go into late game. Put cards in your graveyard and watch your opponent think you're just crazy. Then the Delirium creeps up on them quick--without warning and by then it is too late. You can up the power level of this by adding ultra rare card such as Grim Flayer--a creature 2/2 with trample and becomes a 4/4 when it gets delirious. If that wasn't enough Grim Flayer allows you to put more cards into the graveyard just adding to the delirium! The Gitrog Monster is another great add to Delirium Sensation. The mythical creature, rarely seen by mortal man, allows you to draw more cards and play two lands each turn! This card teams up nicely with Crawling Sensation in the late game. Adding the land Hissing Quagmire can really help defend you during the early game and at the same time take out one of the opponents creatures. How delirious can you get?
Using Permeating Mass to attack yourself then block with your token creatures. Use your enchantments to put cards into your graveyard. Crawling Sensation will give you 1/1s you can turn into 1/3s. Obsessive Skinner will add +1/+1 counters to your creatures on your opponent's turn. Use your permeating army to stop powerful creatures of your opponent. Use Splendid Reclamation to bring back a massive amount of lands. Use Season's Past to get any cards you may need. Cast Gaea's Revenge and end the game.
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