BUG Tempo Control

by Blueeyesdude on 09 February 2013

Main Deck (60 cards)

Sideboard (15 cards)

Instants (5)


Artifacts (3)

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How to Play

My approach to this deck is to deal with the opponents threats as they hit the table to the point where they have no board presence and little hand. Then play efficient creatures like seer and specter and go to town.

Deck Tags

  • Standard
  • BUG
  • Tempo
  • Control
  • specter

Deck at a Glance

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This deck has been viewed 1,692 times.

Mana Curve

Mana Symbol Occurrence

02837012

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Not Legal in Legacy

Deck discussion for BUG Tempo Control

Lose the Ultimate Price and put in a playset of Tragic Slip, your limiting yourself with the ability to only knock out mono-colored.

lose the Golgari charms and put in another forbidden alchemy and think twice.

get rid of devour flesh and put Victim of the night in or something like that. Your deck looks like its going to get overwhelmed pretty fast on a creature based deck. with only 16 creatures, and spells with limited legal targets your going to run into some serious trouble. I like what your trying to do with the duskmantle seer but i think 4 is overkill. I'd take two out and put two more Dungeon Geists in.

0
Posted 11 February 2013 at 02:54

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