start: plains/swamp (if you start with a swamp, swap plains below with swamp, and swamp with plains), island, paradise mantle, memnite, vedalken archmage, ashnod's altar
turn 1: plains, memnite, paradise mantle, tap plains, equip paradise mantle onto memnite
turn 2: island, tap plains and island, play thopter foundry
turn 3: tap island, tmemnite, and plains, play ashnod's altar
turn 4: tap island and memnite for blue, sacrifice memnite w/ ashnod's altar, play veldalken archmage, play a 0 costing artifact, draw a card w/ archmage, repeat until you cannot, repeat until you have drawn a swamp and a sludge strider, play swamp or cannot repeat any further
turn 5: tap plains, island, and swamp, sacrifice a artifact creature w/ ashnod's altar, play sludge strider, sacrifice a third of remaining artifacts w/ thopter foundry, sacrifice all resulting thopters w/ ashnod's altar, pay for sludge striders ability each time, play a 0 costing artifact, draw, and continue until no longer possible, continue sacrificing artifacts to create thopters, and sacrificing those to for mana, and pay for sludge strider's ability each time, until you win.