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Blue Draw / Red Burn deck. Based around Pyromancer’s Ascension. Slight control and burn until you build up enough to incinerate your opponent. Has been surprisingly effective thus far. The recently added Dissipation Field has made an opponent toss his hand up in frustration when it came up. Secondary strategies include Reverberating opponents instants/sorceries to destroy/power-up permanents of your choice and deny with Mana leak early game which allows your Kiln Fiend to eat your opponent. Been looking to remove Temple Bells but they always seem worth pulling, extra land is to even out the two extra cards.
This deck has been viewed 680 times.
Shoot, the only thing I could recommend (and to be truthful I'm not even sure it's in standard) is Rift bolt. (It's a FNM give-away now) and it's basically the same exact thing as a lightning bolt only you can suspend it for 1 turn for 1 red or cast it NOW for 3.
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