The owner of this deck hasn't added a sideboard, they probably should...
Start typing a card name and use the auto-complete feature to quickly select the card you're trying to add. Enter a quantity and add that card to your sideboard!
Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.
Defender/mana ramp plus Rolling stones and craterhoof is a recipe for omg ;/Comment/like
on a side note, every deck in the top 25 are total poo compared.. if people don't start voting good decks you all need to leave ;/
This deck has been viewed 1,280 times.
i'd suggest to add one or two "oran-rief, the vastwood", as it works well with the kalonian hydra. there are a bit too many enlightened tutors in the deck, and asceticism doesn't really make sense;maybe put it in sideboard. considering your low-mana defenders and your craterhoof's ability, which bases off large numbers of creatures, neither do i think day of judgement should be here.hope this helps! :)
Permalink
You have a big mana ramp theme to this deck and you want kalonian hydra to hit as hard as possible, try getting ahold of decree of savagery. That card works perfectly with the hydra and it'd be game over really fast unless someone field wipes, but with ascetisism in here you can regen everything if you have the mana too =p good luck
Thanks guys .. i was thinking decree of savagery or the Miracle card that distributes counters... yeah Ascetism is their for Mass destruction protection again Destroy without regen.. will probably add -1 Tutor and take out the DOJ though.. i was thinking about adding GY removal if i could and/or more draw.. like mirri guille etc
What I'm seeing is a hope that you pull Craterhoof Behemoth late game and make all of your creatures attack and overpower the enemy.Am I wrong?If you're wanting to use Kalonian Hydra to the best of it's abilities, I would A) suggest many more hydra cards or cards that use +1/+1 counters, like scute mob or primordial hydra B) focus less on the draw power of your walls/spells and more on the moving or addition of +1/+1 counters.Also, sideboarding some enchantment or artifact removal would help you immensely.Your deck. Do as you please.