White Weenie Beat Down

by blangoog on 19 September 2010

Main Deck (60 cards)

Sideboard (0 cards)

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Deck Description

Little Guys, Big Bites

Deck Tags

  • Weenie

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

520000

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for White Weenie Beat Down

Take out the join the ranks and Inspired Charge for 4x brave the elements. You need the ability to attack without being blocked and the protection that brave the elements provides allows you to do just that.

Join the Ranks just isn't worth playing because you're only running 8 allies in a 60card deck. To fully employ join the ranks power, imo you need at least 3 allies in play. The chance of getting 3/8 of your allies is slim.

Inspired Charge is just a weak card.

I would replace Nomads' Assembly with Conqueror's pledge for the ability to attack with the soldier tokens on turn 6. Even if you play nomads' assembly on turn 6, you probably won't attack until turn 8 to maximize the token production. If you haven't won the game by turn 8 and your opponent is running mana ramp to emrakul/polymorph to emrakul/a solid deck/etc, you'll probably lose. UNLESS, you can pull off a turn 8 brave the elements (which you need), to freely attack with all your weenies.

I used to run Silver Knight because they were inexpensive and they did their job in certain games. If you have lots of money, get knights of the white orchid. If you have some money, get knight of meadowgrain. Or if you find yourself facing lots of burns decks in your play group as opposed to mono block vampire decks, replace your white knights.

Seeing as silver knight is a legacy card, you might as well run Spectral Procession. I have won way too many games with one spectral procession and two honors of the pure. 3 1/1 flying spirit tokens for 3 mana very powerful when paired with honor of the pure.

Leonin Skyhunter is better than Suntail Hawk. 1/1 flying going unblocked isn't that big a deal for your opponent. a 2/2 flyer can actually do dmg.

I'm not sure how good your mana curve is, but you ever feel as though you're too mana flooded, you should consider wasting $80 on 4x Marsh Flats and 4x Arid Mesas. After all, the pros do that in Standard. A cheaper alternative is to take out 2 plains, but who the hell would do that?

Finally, sideboard some o rings/journey to nowhere in case you ever do face a mana ramp/polymorph to Emrakul.

1
Posted 19 September 2010 at 18:25

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