BlackRazz

104 Decks, 549 Comments, 141 Reputation

Door to Nothingness? Perhaps? oh, and you could get some of the shocklands. Those could be nice. There's a card from the alara block... cost G3 Search your library for an Island, a Forest, A plains, and a Mountain and put them in your hand. somethin like that.

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Posted 24 June 2013 at 05:25 as a comment on All Color

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Sweet deck. Seems like you got it down. Maybe add Pallidium Myr (T: add 2 to your mana pool)

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Posted 24 June 2013 at 05:21 as a comment on Arcing Bonds (plz help)

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That's prette kool. Check out my storm deck!
http://www.mtgvault.com/blackrazz/decks/izzet-me-or-are-you-dead/

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Posted 23 June 2013 at 23:33 as a comment on pact

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You should look at my simic deck :P It's only the return to ravnica block http://www.mtgvault.com/blackrazz/decks/evolve-all-the-creatures/
I prefer Forced Adaptation over Burst of Strength, but that's because i play my deck in a not-so-reactionary way

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Posted 23 June 2013 at 19:20 in reply to #369524 on cheap simic rush standard!

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I see only one problem with the deck, you don't have many stronger creatures to evolve your weaker ones.

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Posted 23 June 2013 at 19:09 as a comment on cheap simic rush standard!

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I love the deck. It reminds me of my deck :P http://www.mtgvault.com/blackrazz/decks/jace-the-maker-of-ragers/
Best way to help the deck, Jace. :P

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Posted 23 June 2013 at 03:31 as a comment on Dimir Mill

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I like the deck! i've been wanting to get Borborygmos for a while now for my Seismic Assault deck. You should look at it http://www.mtgvault.com/blackrazz/decks/seismic-assault-and-treasure-hunt/
You may want to add black into the deck and put Zombie Infestation in, then Polymorph becomes more useful.

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Posted 18 June 2013 at 17:11 as a comment on Borborygmos's Seismic Assault

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You can always add in Kaleidostone for the two cards that cost one of each color.
2. when comes into play, draw a card. 5,T, Sac: Add WRUGB to your mana pool

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Posted 17 June 2013 at 22:56 as a comment on Uh, that's a defender...

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Murderous Redcap (can't because it's black and red)
Wort, the Raidmother (can't cause it's green and red)
Rise of the Hobgoblins (can't cause it's white and red)
Goblin S.W.A.T. Team (Technically banned in tournaments and stuff cause it's silver boarderd. but when playing w/ friends, it's ok as long as it's ok with them)

I'd put in FIve-Alarm Fire. Works great in swarm decks
Oh, and there's a card that costs 4R. Destroy a land and get a 1/1 goblin.

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Posted 17 June 2013 at 22:50 in reply to #367402 on red goblin EDH need help

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Why Boldwyr Heavyweights? People can pull out super op cards with it. Like ANY ELDERAZI!! or a blighsteel collossus. So i'd only put that in if you have a way to kill the creatures or use those creatures against their controllers. (something like act of treason for example)

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Posted 16 June 2013 at 02:41 as a comment on Modern Giants

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Lol this deck looks almost the same as mine. You should look at mine http://www.mtgvault.com/blackrazz/decks/goblin-overload/

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Posted 14 June 2013 at 06:08 as a comment on gerblins

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With all the guildgate, you may as well put the Dragon's maze land in. Just another way to win the game :P

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Posted 14 June 2013 at 05:59 as a comment on Let Me Show You To The Door

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Gyre Sage and Master Biomancer are great cards. Gyre Sage = Mana fix. Master Biomancer = Buff all your creatures.

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Posted 13 June 2013 at 19:45 as a comment on The bouncer

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So, why Thrummingbird? Just for the Azor's Elocutors?
kool deck though! i'd love to play vs it

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Posted 05 June 2013 at 06:00 as a comment on High Percentage Win

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What about the 7/7 demon w/ lifelink and "pay 7 life: draw 7 cards" ? Fits perfect! =D

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Posted 04 June 2013 at 18:34 as a comment on DrawDrawDraw

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That's a good idea for the deck, but it seems to be lacking defense early game. Try Seismic Assault and Zombie Infestation
http://www.mtgvault.com/blackrazz/decks/seismic-assault-and-treasure-hunt/

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Posted 03 June 2013 at 15:49 as a comment on Land Ammo

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Nope. They don't. Sorry. Oh, You should put reassembling skeleton in. You pay 1B and you have another creature to sac/devour :P

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Posted 03 June 2013 at 15:44 in reply to #360667 on Jund Graveyard Power

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True... that doesn't help so much XP

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Posted 03 June 2013 at 00:01 in reply to #360266 on Izzet Mill

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Phyrexian Swarmlord

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Posted 03 June 2013 at 00:00 in reply to #360259 on Simic Infect

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They technically go to the graveyard, but right when they hit the graveyard, they disappear. So if you have an affect like "when a creature is put into a graveyard..." it affects tokens. But you can't pull tokens out of a graveyard. Once they are put into a graveyard, they are gone.

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Posted 02 June 2013 at 23:56 in reply to #360667 on Jund Graveyard Power

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