first off, take out all the pieces of crap, aka ur stupid creatures. put in 4 lieges
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It's mind blowing really.
Ducky, the real dilemma here is not getting inside the tournament doors, (it's actually not a comic shop, but a well furnished mansion), but getting out of the doors with my various medals, prizes, and fans who have grown to love me and my absolutely godly, holy, sheer, uncut, amazing, incredible, deck of all out domination.
Often times I sit at home, just crying over this creation and how perfect it is. It has become a child to me. I nurture it and feed it by blowing away the minds of my opponents.
I'd also like to say I am joining this pot of gold into my local Magic the Gathering Tournament (pros only, mind you). I am looking forward to the looks on my opponents faces when I rip out the fat combos and devastating blows. Just burn after burn after burn, no end, until my hand is emptied. But oh wait, I'm sorry, I have ancestral vision and I just drew 3 more cards. More burn more burn more burn. If I had to play myself, I would cry, commit suicide, or do both.
One more thing I need to add: Really, when you look at the big picture, you realize the techniques that are in this deck are mind blowing. It's just that when burn meets card draw its results in a combination beyond imagination of any human conceivable mind. It is something bigger than Jesus. It's incredible.
4 terminates
take out curse of chains and armored ascension and put in 4 oblivion rings. u should also take out the encahnted evenings and put in 2 godhead of awes. take out the mine exavation and put in another steel of the godhead
but seriously, you need 4 white knights... take out the zealot il vecs and concerted efforts because those are less helpful
u need some dark rituals for sure
how do you win???
ok thanks, im replacing a land in the wheel of fortunes (they are too expensive to buy) with 4 browbeats
thanks for the comment. fireblast is one of the key cards in this deck. notice how it says you may sacrafice two mountains instead of paying its mana cost. its a great finisher if you get the opponent down to 4 or less life, or if you hvae 2 in your hand and 4 lands and they are at 8 life, they are dead.
unsummon the darksteel colossus back to your hand, your turn oblivion ring the darksteel colossus, your turn crib swap darksteel colossus, your turn
assassinate is an absolute piece of crap. 3 for sorcery speed. i'd say even terror is better. you should take those out and put in something else
first... add some land. then take out verdant embrace and all red cards, and instead but in black. use deathspore thallids cuz they dominate. take out caltrops... they have no use in this deck. you probably dont need 4 saproling sybiosis, instead put in some doubling seasons. you also need MORE thallids, put in 4 sporesower thallids because they'll give ALL fungus's counters
sweet deck. instead of having so many creatures, you should probably put in some lightning bolts or shocks or something like that to get direct damage to boost your bloodthirst ability. relying on creatures to deal damage probably will not always work, especially if you are playing a swarm deck or a weenie deck. u also probably want some removal spells like decimate or something. but yeah get burn
why would you ever have cancels in the deck when you could use counterspells? also sculpting steel is not necessary, you need more pump slivers like muscle sliver. winged sliver would also be helpful
1st turn triple dark ritual 2 black lotus into a phage the untouchable then playing Inner-Flame Acolyte making him have haste, attack you lose.
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