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This is a great deck for those who love control, but get beaten by agro too much. This has a lot of potential for agro with 1/3 of the cards having the ability to be played by the second turn. It also has a lot of Instants, sorceries, enchantments, and cards that will bring back those enchantments. There are also some things that encourage enchantments due to their heroic abilities. All around it is a well balanced deck that leans towards instants that could be used to distract agro players while you are trying to make it to that 5th turn.
Cards like "Triton Tactics" I would play ASAP. This is an amazing card against agro and will help you last to further rounds. This is a card I would recommend having 4 of, especially since they are only under a dollar per card, even though I did not put 4. Also "Artisan of Forms" is an amazing card. I would try to save this to the 5th turn at least, considering by that point some very cool cards will enter the battlefield. Of course if you don't think you will make it to the 5th turn, their is no harm in playing it, except if a creature that the opponent has comes around that you really want, you might not have the spell to cast against "Artisan of Forms" in order to activate its copy cat ability.
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