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WOOP WOOP!!!! Front page :D Thanx for liking/commenting... Mill out ur deck untill u fuel your splinterfrights to 20 power and toughness, cast gouhltree turn three, labratory maniac or swing with 30 2/2 wolves thanx to Kessig Cagebreakers. ****** NOTE ******* Still playing around with the deck and dont have all the cards but here is what i have so far....
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Consider Trackers instinct and mulch. They are both helpful, while still not leaving you defenseless
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i had them originally back i took them out because they were filling too much space but i think i might swap it in for Arbor elf because my lands arent forest excpet a couple so it rarely works as mana
u need to get bonehoard, gnaw to the bone and artful dodges for big unlockable attacks,....also wreath of geists....check out my self mill deck http://www.mtgvault.com/ViewDeck.aspx?DeckID=346885
i actually used to have all of those cards but i took out bone hoard so its standard after ravnica, and gnaw to the bone is in sideboard, but i didnt need unblockable because they're big enough and with trample and using wreath of geists means i would have to cut some creatures and i couldnt pick any soooo i jus kapt them all
I'm assuming that laboratory maniac is just an alternate win condition? It seems more like you're going for lots of graveyard-based creatures than actual "self-mill". To agree with some comments above me, you really should have mulch... Not really sure what else though (I dont have a lot of experience with this playstyle). If you have a chance, could you check out my Self Mill deck? it's legacy, and laboratory maniac is the win condition: http://www.mtgvault.com/ViewDeck.aspx?DeckID=386336 Thanks!
yeah, the maniac is just a back up but the only problem with mulch is that if i mill it its a waste of a card that i could have a creature sloted in
-3 somberwalds -3 arbor elves -4 boneyard wurms +4 forbidden alchemy +3 mulch +2 Laboratory Maniac +1 memory's journey with this you have 2 easy win cons with milling out or splinterfright beatdown. you can rely on both to win instead of just one and hopefullying have a back up. ditch the jorad idea. no point for him when he gets removed(nobodys gonna want to blasted for 10 from tree or splinterfright) unless you have a way to protect him.
-3x somerbwald dryad they're not needed here -1x kessig cage breakers -2x increasing confusion -1x memories journey +2x skaab ruinators (they're big and can cast from graveyard Kind of a back up plan) +1x mirror mad phantasm (you run into him more and with still being just two you'll mill plenty ) 4x forbidden alchemy
i love self mill decks, and i like what you've done with this one. my one suggestion would be to try and work in more flashback spells, such as dream twist and forbidden alchemy. these allow you to mill yourself when you draw them, but more importantly, if you happen to mill them then you can still use them rather than just having them take up space in your graveyard. tl;dr - 3 somberwald - 3 arbor elf - 2 ghoultree + 3 forbidden alchemy + 3 dream twist + 2 skaab ruinator
also i would appreciate feedback on my self mill zombie deck http://www.mtgvault.com/ViewDeck.aspx?DeckID=386793
I would say add Mindshriekers... great card, mill top card of your deck Mindshrieker gets +X+X where X is the milled card's converted mana cost.
Another win condition you could do is have a Laboratory Maniac on the field and have Mirror Mad Phantasm, then use Clone or some equivalent to clone the Mirror Mad and then automatically mill yourself out due to the fact that there is no other copy of Mirror Mad in the deck.
1/2 gnaw to the bone for survivability... 30 life for 3 mana with 3 mana flashback is very useful....
Apostle's blessing is a great idea, Kill cards and arrest or something like it will rule this deck if you don't do something like apostle's blessing
I like it, but I'd just like to remind you that Watery Grave won't be in standard when Return to Ravnica is released because Dimir is going to be in Gatecrash, so you'd have to wait a bit. Also, I'd really appreciate if you had the time to check out my Graveyard-based deck. http://www.mtgvault.com/ViewDeck.aspx?DeckID=384588
Dakmor Salvvage. That's all I can recommend, though there is no reason to not put it in unless it is too expensive. Good deck!
paradigm shift + labortory manic
i would add in 3 more labrotory maniacs, its wat the deck is made around, i made a self mill deck, it has a few problems but its not bad but it is mono blue, heres the link, tell me what you think http://www.mtgvault.com/ViewDeck.aspx?DeckID=388361
It would be nice to sideboard sheltering word as well. It gives some life gain, and protects your cagebreakers long enough to get in the killing blow.
Also, if your gonna put Jarad in there, run a few swamps, even if its only two since evolving wilds can fetch them. That way you can get jarad back if you are desperate
Take out some Evolving Wilds.
dude dat is stupid replace armoured he's great
but Jarard is essentially another splinetrfright/boneyard and he can throw a boneyard at each opponent... for 20 damage each
i love self mill its so fun to use. i need some pointers on mine http://www.mtgvault.com/ViewDeck.aspx?DeckID=381932
i think it could use 4wreath of geists and 4artful dodge
Contemporary Dredge lol :P
* he calls Power/Toughness Attack/Defense* *eye twitch*
*Dislike* Not that I don't think it will work, exactly the opposite. This deck looks really good, well done!
Hey guys, id really like some feedback on my new standard reanimator deck, it pulls off 4 colors very easily!!!!
Decks like this seem like a good idea until you die to everyone who looks at you before turn 6. Also, no Thought Scours? No Tracker's Instincts? You're gonna NEED these unless you want to die before your Wurms are 2/2. A set of Fog Banks to hide behind while you gather steam wouldn't go amiss either. And Arbor Elf doesn't fit in your mana curve at all because you can't play Splinterfright on turn 2. Unless you WANT it to instantly die, that is. To call this tournament quality is an insult to tournaments, especially since a single Tormod's Crypt is gg.
1. elves and skaab is there to block early. 2. arbor elf can untap shock lands to give me what ever colour i want. 3. yet again skaabs and deranged assistants mill fine early plus all i need is a increasing confusion in the graveyard to mill tonnes.... So thank you for ur wonderful knowledge on self mill :)
Before being sarcastic you should probably take the non-standard cards out of your "tournament" deck, because at present you wouldn't be allowed to play. I'm also curious as to why you think a handful of 1/2 tokens are worth spending $110 on shocklands when you should be digging through your library for your Splinterfrights and Ghoultrees with Trackers Instinct instead.
I urge you to look a deck I made a while ago along these lines. Cash value is only 1/50th of your deck but after testing the two decks against each other a bunch of times mine always comes out on top. http://www.mtgvault.com/ViewDeck.aspx?DeckID=367184 Trackers Instinct and Thought Scour are so good with Splinterfright that it's hard to really understate it as not only do they mill but they also draw to keep your hand filled. Potentially you can go: t1 - Thought Scour, 2 creatures milled t2 - Trackers Instinct, 3 creatures milled t3 - 5/5 Splinterfright t4 - Splinterfright mills 2 creatures, play 3 Ghoultrees for G and Thought Scour with your last U, potentially swing for 9 then have 39+ damage to swing with on turn 5. Try it out on a deck testing site, I think you might like it.
Sooooo sorry.... that wasn't me being a smart ass... my friend helps with this acount but this is my deck and it was him that back talked... atm i am fiddling with the deck and i might be going with trackers instinct... but the land are there for when they get reprinted because i dont enter that many tournaments... and as for torments crypt i was wondering if ground seal could possibly counter it and i might sideboard against graveyard hate
Ground Seal wouldn't prevent Tormod's Crypt from emptying your graveyard as it doesn't target the creatures. It does, however, target you. Witchbane Orb would prevent him from targeting you with the Crypt as far as I'm aware, which means he can't touch your graveyard unless he has something like Rest in Peace.
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Please, I need help quick with this tournament deck that I am working on: http://www.mtgvault.com/ViewDeck.aspx?DeckID=392216
With the mana set up, Abundant Growth might help. My Brother in Law and I made one do pretty well with Acacyns pilgrims/shimmering grotto splashed in there to use unburial rites. It'd let you get that kessig to swing with or even that maniac vs. turbo fog. Might be a great repalcement for the arbor with your mana set up. He splashed some black as well for the out of hand cost of unburial and the flash back of gnaw to the bone (which I think you said earlier you used at one point). We used Woodland Cemetary, but you're basically doing the same thing with that UB ravinca land. We did dreamtwist and Increasing and personally, I liked dream twist better. Your set up is a little different, so maybe it would work differently, but did you try out the dream twist yet?
i have tried dream twist.... but at the moment i am fiddling around so this deck hasn't been updated untill i finalise what i want... and dream twists are there for now
Perhaps Lord of Destruction? Be sweet for multiplayer...
Scratch that, Lord of Extinction... http://www.mtgvault.com/ViewCard_Popup.aspx?CardName=Lord of Extinction&Edition=ARB&Print=1
I personally would consider screeching skaab. Its only a 2-card self mill but can die easly, making a third-turn splinterfright play more provable
I love this design. Very much.I believe you could benefit from cutting the Cagebreakers down to 2, as they're rather high cost for an aggro-heavy meta. In their place, I recommend Thought Scour.