T2 Merfolk

by bjfbjf on 01 July 2010

Main Deck (60 cards)

Sideboard (0 cards)

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Deck Description

A combination of a bunch of ideas sent into my deck challenge.
http://forums.mtgvault.com/showthread.php?t=1848

A few tidbits about the deck:
1. I originally used coat of arms, but it's not worth it; too much mana, and it backfires too often. Plus, Merfolk sovereign and coralhelm commander buff the merfolk enough already.
2. Everflowing Chalice also got cut due to the fact that it didn't really help like I thought it would, because I would rather spend the mana on merfolk and counters and such instead of Chalice, and I don't need those obscene amounts of mana as much as I thought.
3. Path to exile pumps Cosi's Trickster.
4. Lullmage mentor is just stupidly good in multiples; hence Rite of Replication (which doesn't have to be kicked to be good, it's stiil a Clone). If you have seven, your opponent can't play anything because you tap seven merfolk to counter the spell, then get seven more merfolk in the process.
5. Unified Will finally found a home! It's perfect in this deck as a late-game counter, because once you get those lullmages out, merfolk just flood the board, you know? It's also really good against UW control, because that list has very few creatures.

Deck Tags

  • Tribal

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 1,908 times.

Mana Curve

Mana Symbol Occurrence

848000

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for T2 Merfolk

That seems like an excessive amount of land.

0
Posted 08 July 2010 at 13:13

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3. Path to exile pumps Cosi's Trickster.

That card isn't in the deck lol may want to change that

0
Posted 10 July 2010 at 16:01

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Nice deck ! but i dont think you can get your 7 nullmage on the table pretty often lol that a load of mana to kick the rite especially if you dont have accelarator ! pretty cool tho

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Posted 10 July 2010 at 20:55

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