Lol Hipponox, I mean to use regular islands. check again, I changed it. :P
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Drop Urza's Rage and Shock for Mountains, 12 is simply not enough, especially if you're running fireblast.
To be fair, this is a vintage-legal deck. Against other vintage decks... well, let's just say you have no power nine.
Yeah Ryan, waaaaay too much land. Also, hypnotic specter and burning inquiry are rotating out of standard soon. Have you seen the M11 dualands? They they tap for two colors. Check them out.
Have you seen Animate Dead and Dread Return? Also, don't use the eldrazi; use stuff more along the lines of Iona, Blazing Archon and woodfall primus. Iona just make you win (aww, can't cast spells? too bad...) as does Blazing Archon. Woodfall primus is just a really nice card to reanimate since you can blast their lands and stuff.
Here's the problem with mono green stompy. You invest all your mana and every turn prior to this one to play a fatty. Then for two mana they counter it, or for one they exile it. I know the phrase "Dies to removal" is really overused in MTG, but this deck really does die to removal of any kind. If you're going to make a stompy deck, make it so that the creatures/win conditions don't die to removal. For instance, leatherback baloth doesn't die to removal per se, because it's so cheap and efficient your opponent isn't putting you out much; same for garruk's companion. Gaea's revenge doesn't die to removal; actually, it just doesn't die. Period. Stuff like that. Terra stomper just sits there for a turn waiting to be pathed.
Um. To play blue/white control you have to have the blue/white control cards. This would be better described as UWBS.
Yeah, If it didn't have a price limit i probably would have thrown in some goblin guides, more chandra's, maybe inferno titans. Just remember, if you want a cheap deck, mono red is a good place to start because most of red's awesome cards are commons and uncommons for some odd reason.
To be perfectly honest, you didn't really capture the control part of Mono Blue Control (MUC). You only have one hard counter, plus mindbreak trap.You don't really have anything to create card advantage except in the sideboard. It just feels like it's missing something. Check out this article; it's outdated as far as specifics go, but the concepts still ring true. http://mtgsalvation.com/60-standardizing-standard-mono-blue-control.html
He's there, he just counts as an artifact. check under artifacts.
If your going for mana ramp, I think you need more land. For instance, walking atlas doesn't do you any good if you don't have multiple lands in your hand; 22 is a good number of lands usually, but in this deck try more along the lines of 28-30, because you can probably survive off of your cheap blockers, and your landfall guys will benifet from those blockers.
I think lodestone golem doesn't fit your deck because it makes all your eldrazi cost more. Otherwise pretty solid, although, i would try to improve your mana curve. You have too many high costing things and not enough low costing things.
You have wwaaaaaaaaaayyy too many one-ofs in this deck. Any card worth running is worth running four-of for consistency's sake, unless it is really expensive, or a legendary creature (but not planeswalkers, those tend to die quickly; run four of). For instance, why do you have 1 burst lightning? If you're going for mono red burn you need all the burn you can get. Also, generally Chandra Nalaar is better than Ablaze, unless your running a madness deck, which is really fun to play (but you won't win very often. :-P). Anyway, make your deck more consistent and you should be fine. Also, Check out my RU Eldrazi deck.
nice idea. 'cept that kamahl pit fighter sucks.
Drop Jace Beleren and add 2x Jace, the Mind Sculptor. That way you'll have 61 cards (lucky number), and a high chance of drawing jace the mind sculptor, aka the GOOD Jace. Also, you can't have both jaces in play at the same time. With planeswalkers, it's not if they share a name that they're sacrificed but if they share a type; they both say "Planeswalker--Jace" so if they were both in play they would be put in the graveyard.