creature-napping

by bishbashbosh on 06 July 2014

Main Deck (66 cards)

Sideboard (12 cards)

Creatures (4)


Instants (2)

Enchantments (6)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Use your opponents strength against him by stealing control of his/her creatures and other spells.

How to Play

Play cheap creatures early to establish presence. Use swan song/ rapid hybridization to eliminate troublesome things early game (don't worry about the creature tokens, you'll steal them later). Use hidden strings to tap/untap daring thief to swap sigiled starfish/hypnotic siren for your opponents bigger creatures (or the tokens you gave them earlier). When you get beguiler of wills down, you should be able to steal 2 creatures a turn with hidden strings, which will progressively increase the potential power of creatures you can steal. Act of treason can be used to steal creatures for the usual purpose (attacking your opponents) but don't forget that if you rapid hybridization the creature before end of turn, you get the creature token.

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

044040

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for creature-napping

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