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If the coast isn't clear, make the coast clear! Discard and clique your opponent to strip them of disruption, dig for your combo pieces with dark confidant, and go off.
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So dropping America Twin's Paths, Kiki-Jiki's and Resto Angel's for Black's hand disruption and draw? I like it. Could I suggest completing the thought seize play set on the sideboard and maybe removal for the infamous zoo?
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Yeah, definitely running the full sets of thoughtseize and inquisition in the board. Also excited to see dark confidant do work in this deck. At worst, he's a lightning rod for removal, freeing up your exarchs and pestermites. At his best, he's card advantage that digs you to the combo. Trickiest part of the deck is the mana, as not being able to fetch any shockland with your fetches is rough. I'll have to test it out; I may want to rely more on the m10 lands or filter lands.
Heh, lightning rod for removal, I see what you did there. If you have problems with the land-base, might I suggest changing the Tar Pits to something quicker? I haven't play tested this deck in particular, but I can tell you that if R/U/W Twins is having to relying on a Celestial Colonnade, they're probably losing. The same, I would think, holds to this deck, and while it can be a nice addition in a pinch, a Drowned Catacomb (or two) wouldn't go amiss in its spot. Also, might I suggest Spell Snare for the sideboard? It works wonders when applied correctly.
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