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This is my more upto date artifact deck!
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let me know what you think of this deck and any ways you think i could improve it!!!!
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Looks good, your spells give you enough options to handle a lot of threats. The Master Transmuter works great with the other artifacts like Sharuum the Hegemon. Maybe you shoud think about your lands. You are playing a lot of land which come in to play tapped. That slows your deck down. Especially the Seaside Citadel isn't nessesary. Have you thought about playing an Etherium Sculptor in this deck. It makes your artifacts come faster to play and can used for the Master Transmuter if nessesary. If you like to check out my fun/combo deck "Words of Wind".
i use to play 4 sculpters but found them to be just there for there ability and didnt really hold any real threat value + easily gt rid of if im relying on them the land thing is a problem i wanted to add some of the lorwyn/morningtide rare land replacing the vivid's with 3 sunken ruins, 3 mystic gate's and 3 fetid heath's. just havnt got them yet and there quite exspensive to buy and nobody wants to trade them coz there great lol. but thanks for the honest oppinion any other thoughts would be kool
ive made changes to the deck now only a couple changed the land and im now running 2 tezz's and 2 jace's and took out the inkwell for another sharuum!!! comments welcome and would be good to hear ppl's oppinions Sean