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Like all decks I make it is a multiplayer non EDH deck. This deck is meant to slowly gain up your life, build some tokens, and take out your opponents.
The main point of the deck is to make tokens and take out your opponents. Selesnya Guildmage & Evangel, Orochi Hatchery, and Phyrexian Processor are all meant to give you creature tokens. The Processor is an unbelievable card especially if you are able to pay 10+ life.So the other point of the deck is to gain some life. Soul Warden and Wall of Reverence do this. In fact imagine paying 20 life and every turn getting a 20/20 creature from your processor. Sure you paid 20 life, but you'll be gaining that right back if you have a wall of reverence out. And while soul warden may not seem like much, trust me in a multiplayer game they do great. Add to that your making a lot of tokens every turn and things just get better. Wayfaring Temple is just a cool card. In this deck it gets huge, and throw a rancor on him, and he just gets better. And when damage gets through, you populate. This might just mean a little 1/1, but it can also mean another Phyrexian Processed creature. On to the enchantments. Get yourself a Privileged Position and a Sterling Grove (or another PP) and the opponent can't touch your stuff with any targeting abilities. Sure they can mass remove, but thats about it. Once you have your lock set, your other sterling grove can get any enchantments you need. Rancor is key as it is very difficult to get rid of, and it makes your giant fatties get trample ending the game for you. Last but not least is your Aura Shards. It is simply a nasty card that whipes the board of any pesky artifacts or enchantments. It normally dies with the quickness, but you will wait until no one can target it.
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Might I suggest Unflinching Courage? I think it would work well in the deck alongside Rancor, giving +2/+2 lifelink and trample.
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Thanks :) Its a solid suggestion. Slightly more expensive mana wise, and it doesn't have the "returnability" of the Rancor; however, it does add a bit more toughness and lifelink. Adding both is the difficulty, as I don't know what to take out, but the Unflinching Courage might be able to replace the Rancor. It's a tough call, Ill have to play test it next time I get a game. Thanks again for the advice.
You are very welcome! Just an idea, what if you dropped 1 Sterling Grove and 1 Wayfaring Temple to put 2 in? I don't really want you to have to drop Rancor for them, as it is just such an awesome card. Also, if you don't mind, would you join the fun over here?http://www.mtgvault.com/llchurch/decks/community-edh/