Aura'nt You Hexy!

by BigGeorge76 on 18 February 2014

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

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Deck Description

Cast hexproof creatures and enchant them.

How to Play

Really easy. Cast hexproof creatures, attach aura's and attack.

Deck Tags

  • Modern
  • Tournament

Deck at a Glance

Social Stats

15
Likes

This deck has been viewed 2,472 times.

Mana Curve

Mana Symbol Occurrence

2540019

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Aura'nt You Hexy!

rime transfusion, since ur already using snow lands

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Posted 18 February 2014 at 03:00

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splash blue for invisible stalker

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Posted 18 February 2014 at 03:11

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Love it! I saw a deck like this in one of the pro tour matches or something and was amazed at how well it played. Well done good sir!

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Posted 18 February 2014 at 03:41

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I did also! Maybe add 2 more kor spiritdancer in the match it was one of the best! Please check out my new artifact deck! Also, Add leyline of sancity to the SB it really helps! :)

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Posted 18 February 2014 at 19:38

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I'd run less lands. You really only need 2 to function. You don't want to be getting flooded.

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Posted 18 February 2014 at 03:47

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getting flooded is better than not having enough lands. its not like he cant cast more than one thing a turn.

terrible advice.

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Posted 18 February 2014 at 05:51

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yes and yes both of you are right, but if he only has 2 being the top of his mana curve he really wouldn't need much more than 18 or so lands assuming he has card draw and can play a card each turn.

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Posted 18 February 2014 at 05:57

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its way more important to draw the lands early, so 20 is a fine place to be. I would even go up one. Burn decks that dont want to see more than 4 lands ever run 20-23 lands. This deck wants to ensure 2 lands in the opener to make sure the deck curves on time and keeps pressure on.

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Posted 18 February 2014 at 05:58

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I agree ninja. Also, its 2 colors so I really need an opening with the ability to cast green and white. Also, yes most are small casting cost, but the more mana, the bigger my creatures, the faster you die. Although the idea of too much mana isn't far fetched, and Horizon Canopy honestly would fit here. Switching it in.

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Posted 18 February 2014 at 06:04

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you could also think about a mana sink like Gavony Township or Heliod, who can make enchantment dudes that buff Etheral Armor.

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Posted 18 February 2014 at 06:06

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I'd at least replace some of the forests with dryad arbor

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Posted 18 February 2014 at 06:09

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what does that accomplish other than making it super easy for your opponent to kill your lands?

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Posted 18 February 2014 at 06:11

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it adds a threat. ill stop trying to offer suggestions. you seem to have it covered. The deck I saw on a pro-tour video (that was pretty much this deck) ran em and it seemed to be working, so I i suggested it.

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Posted 18 February 2014 at 06:13

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the modern format is going to be more aggro now than Bitterblosssom will be putting a threat in every turn and Wild Nacatl has made Zoo a tier 1 archetype again, so it can be expected that Firespout will be in the format en masse, and with that happening, Dryad Arbor gets worse, since it cannot tap for mana the turn it comes down, and adds incentive for the opponent to wipe the board. I do agree that this deck is threat-light, but adding value to a pyroclasm effect isnt a great plan.

dont ever stop giving advice. im just one voice, simply creating discussion and approaching suggestions from alternate angles.

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Posted 18 February 2014 at 06:17

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Dryad arbor is a creature you can fetch with the fetchlands since it is a forest!

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Posted 18 February 2014 at 19:44

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Dryad Arbor can be fetched with a fetchland in response to a liliana of the veil -2 activation. In a deck that focuses on going all in one one creature sometimes that is invaluable. At the least you should be running 4 misty's.

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Posted 19 February 2014 at 05:02

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Even more of an advantage! Did that happen in he Players championship or was that just the plan in the deck tech?

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Posted 19 February 2014 at 11:19

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And now that plan is even better with Windswept Heath since now you can fetch within your colors and not have off color fetches! :D I'd definitely do the dryad arbor plan they were discussing though... :3

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Posted 18 October 2014 at 04:49

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You hexy bitch ;)

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Posted 18 February 2014 at 09:25

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You will need Armored Ascension and Temple Garden. Also loose Gelid shackles.

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Posted 18 February 2014 at 17:11

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I liked this deck just for the name.

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Posted 18 February 2014 at 18:33

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I like it simple easy, gets right to the point

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Posted 21 February 2014 at 08:14

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