steel overseer infect(standard..

by bigd_ronin on 18 May 2011

Main Deck (62 cards)

Sideboard (1 card)

Artifacts (1)

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Deck Description

gives both +1/+1 and infect counters and then proliferates

Deck Tags

  • Other...

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

1420000

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for steel overseer infect(standard)

you have the wrong tezzie there

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Posted 18 May 2011 at 04:54

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I actually made a deck just like this but only white blue (no tezz,) and instead some tempered steel (lots of artifact infect) and ajani (vig is fucking awesome infect [ajani's -1])
also, grand architect... i'm not so sure it's actually what you're looking for. infect isn't looking to slow anything down.

so here's what I'd do
-3 probe
-1 corrupted resolve
-1 annex
-4 grand architect
-4 blighted agent
-1 tezz the seeker

then add, in whatever amounts you like (but definitely have 4 necropedes:)
tempered steel
core prowler
mutagenic growth
mana leak
another venser or so (for his -1 [all creatures are unblock able this turn])
ajani goldmane
emerge unscathed
then maybe livewire lash (definite if you run a playset of mutagenic growth and emerge unscathed[you use mutagenic when they don't block while livewire is on it, that's 4 extra poison counters, not to mention your normal defense)
and possibly infiltration lens (if they're a late game player with little removal and are hoping to drop a bomb or something first game, they'll need to block (not to mention this'll even things out so you can kill their mana ramp or pre-equipped shit, and if they blow, you'll draw 2 cards! sick as hell!])


also, I made a new deck! :) let me know what you think man?
sorry if i said a lot about your deck. :( just trying to help though. :/ promise

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Posted 18 May 2011 at 05:01

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okay so how is that

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Posted 18 May 2011 at 05:15

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