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This is my first deck I've built. I'm quite proud of it, especially since I've gotten a lot of help from more experienced players in the making of it. It's based off my first draft deck but themed around human werewolves.I'm considering dropping a couple of a land and adding a couple more one drop creatures.
Madcap skills pairs really well with Burning-Tree Emissary. Ideally you want a Young Wolf, Reckless Waif, and a Hamlet Captain or Burning-Tree Emissary in your opening hand. I like to pair Wolfir with a Young Wolf. It makes a 1/1, a 5/5 with Undying, so if it gets killed off, it comes back as a 6/6. In that situation it makes Young Wolf really awesome for a one drop.As for the werewolves, get a Full Moon's Rise out. It also gives wolves a +1/+0. If you get a few werewolves in the graveyard, sacrifice it and regenerate all of the werewolves. Then, if possible, summon your other Full Moon's Rise. When you start transforming your Werewolves, be sure to get Immerwolf out if you can as he stops werewolves from transforming back. He also gives wolves and werewolves +1/+1, so your Wolfir can be at least a 10/9, of course, you can always slap a Madcap Skills on him to make him a 13/9.Keep in mind that this deck is weak against Milling and Detain Decks, especially as it runs less land than is recommended.
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