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Have you considered using Bloodhall Priest instead of the zombies? You seem to have more than enough discard to keep your madness engine running on all cylinders, she's a 4/4, and has a nifty burn when you ultimately give yourself hellbent. Just a thought. I actually use her in this, if you're interested. http://www.mtgvault.com/themoc/decks/madflash-hellerium
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I like Cryptbreaker's eventual draw ability. That's my only draw outlet in the deck, an it's one of my few turn one plays in this deck.
if you want more draw you can consider "Faithless Looting". It also has the oppurtunity to discard.I pretty much build the same deck, just a little more creatures ( i tried to be aggressive there).http://www.mtgvault.com/grassfrog/decks/bloodrush/
That's pretty rough. Waiting 3 turns, 3 tapped zombies, 6 mana, 3 discards, and a life to draw a card? I get playing the long game, but if you need to chump block with a zombie, you're pushing your draw back another turn. That's one really expensive draw.
Grassfrog, this is Standard.MoC Black draw in standard all requires life loss. Black draw in most cases all require life loss. Yes I have to wait until turn 4, atleast, before I get to draw a card. But that is when I will need to be drawing cards.Naming discard as a disadvantage to Madness or Dredge is silly. Ideally I would leave the Zombie as blockers and tap at the end of my opponent's turn for the extra draw.