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the goal of the eco is to have one of the following combos for infinite mana, and plugging they mana into counter helix:bloom tender + freed from the realovergrown battlement(X2) + mana cylix + freed from the realaxebane guardian (X2) + freed from the realthe rest of the deck is mainly search mechanisms, draw, control or a combination of those. spell snare counters tarmagoyf, back to nature, snapcaster, grapeshot, lightning helix, dark confidant, mana leak, and many other pesky opposing cards in modern. mishra's bauble, is to check up on an opponent's next draw to get a sense on what they have and a free draw, and then there is the interesting case of niveous wisps. Niveous wisps is a draw spell, a small scale disable to a creature, and a possible fuel for more mana out of bloom tender, depending on what the situation calls for.
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Basically, if you have all the pieces in place, you win on the turn you bring out freed from the real.I don't know if you've actually tried this out in real life, but the concept for the deck is truly stupendous!Excellent Work!
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to be honest i haven't played this in real life, but i spent a while testing sample draws and tried to make it so that it might be somewhat competitive in real life.
I know you're trying to make it competitive and quick, but have you considered instead of Mana Cylix, try Chromatic Lantern. I'm fairly certain it's a 3 drop and it makes all your land tap for any colour and it taps as well for any colour, instead of you paying 1 for any colour.