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i decided to try forging together a necropotence deck because of its complexity Any comments are welcomed and appreciated
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PLEASE HELP ME!!!!
I'm not really sure what you're trying to accomplish here. Running the Arena with Necropotence can be poison, I'd drop the Arena fast. There's a lot of acceleration that can be added with Cabal Coffers, that will help you fuel Drain Lifes or Consume Spirits to regain the life you sink into Necro. Honestly, I could give you a whole slew of ideas, but then the deck would look more and more like mine. With Necro, you want to go hand deprivation and/or board control. Play Edicts, Damnations, Mutilates, Disks, etc. while you generate the cards you need to use a X1B spell as a kill condition. Take a look at my Necro deck for some ideas: http://www.mtgvault.com/ViewDeck.aspx?DeckID=86456
thanks a lot. i really dont know how to break a necro deck yet so the tips will help greatly.
The key to making a Necro deck dominant is to maintain a low mana base. You ultimately want to be able to address a threat every turn at little cost. With that in mind, here are some suggestions: Cards like Duress and Thoughtsieze are great opening hand plays. Both allow you to look into your opponents hand so that you can determine any initial threats, and possibly break it up. I play Duress, but it's because I don't own Thoughtseize. Inquisition is good, here, too, as it is situationally as good as Duress. I'd strongly suggest Demonic Tutor if you can get your hands on one. Not only is it cheaper to cast than Beseech, but you also don't have to reveal the card. Diabolic Tutor is a solid play here. The only reason I do not play it is because I prefer the flashback that Chainer's Edict offers. Don't be afraid to play a couple of copies of Drain Life or Exsanguinate to assist in the life gain. Multiple copies of Ivory Tower and Zuran Orb are nice but unecessary. Health regen allows you to be beat on and take it, I prefer to not get beat on. Oblivion Stone, Powder Keg, and Nevinyrral's Disk are all solid plays in Necro. I prefer the Disk because it wipes the entire board (and also shuts off your Necro in times where you really need it to go away (it happens)). As far as your mana base go, you're fine, but heavier than I prefer. I recently added two Urborg, Tomb of Yawgmoths to my deck and LOVE it. It adds tremendous flexibility to the deck. You have to remember that when a land becomes a Swamp from U,ToY, the land gains Tap: add B to your mana pool (which means it taps for black and so will Cabal Coffers). This helps early when you get a Coffers and still can't 'use it.' Oh yeah, it pumps the Mutilates, too (which I prefer over Damnation as they can kill indestructible creatures). The only other addition I would suggest, and again, something I've added just recently, is Lilliana Vess. What she offers a Necro deck is amazing! I typically only use her for her Tutor ability, as it will ensure that you get from your EOT Necro draw. LETHAL, and incredibly broken. Plus, she technically buys you more time as your opponent needs to seriously consider who they want to attack (you or the planeswalker).
BTW, my final build has been posted. I WILL NOT be making any changes to my Necro deck. In casual environments, it absolutely dominates people. The sideboard was made for my local/friendly play. http://www.mtgvault.com/ViewDeck.aspx?DeckID=86456
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For a mono black deck Geth's Verdict is way better than Diabolic Edict ;)
i really cant thank you enough RustedBucket for your help. i hope this deck looks better.