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Urza's Armor + City of Brass (or any painland) = No Pain Mana. Urza's Armor + Godhead of Awe = No creature deals damage to you. Urza's Armor + Godhead of Awe + Pestilence = Every turn kill all creatures except for Godhead of Awe. Adarkar Wastes, Caves of Koilos, & Underground River are in here because the come into play untapped and you can tap them for colorless mana without damage. They are really useful for getting Urza's Armor out early, along with Dark Ritual. The two pain creatures, Juzam Djinn & Serendib Efreet, are good for early defense but you should sac them later with Diabolical Intent for Godhead of Awe so that Pestilence can start it's work.
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