With the exception of literally 1 card you have 0 protection from anything.... almost none of your creatures will attack either as they are basically ALL for mana. How will you cope with flyers, burn spells, normal creatures 4/4 or greater? You cant even deal with opponents enchantments.
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Nice Deck I like Hardened Scales awesome card. Looks solid man good deck, all cards are below 3 mana so its not to slow, they work well together and you even gave me the idea of using Glimmervoid haha
Why use the glint hawk and Etched Champion, swap them for Memnite and Ornithopter more artifacts free to play and creatures for your equipment especially as you're not using them to attack with (though ornithopter has flying so with the equipment on it you could)
This is a REALLY slow burn deck unless you manage to get it in perfect order. Firstly if you don't draw enough land and a creature you're pretty much screwed unless you waste all your spells on creatures until you draw one. Secondly why not put in something like Goblin Guide , Lightning Bolt and Spark Elemental then remove any spells over 4 mana to increase the speed of your deck. And lastly I would drop it to a 60 card deck with 20 land.
cba to read all through the comments but you can always use guilder barin + paradise mantle + Training grounds
If your deck is cheap (1-3 mana max) drawing a card is invaluable as you will basically be guaranteed to be able to play whatever you draw that turn or next, it also helps get land down quicker, chuck Jace's Erasure in and each time you draw they mill, thats why I have 3 different ways of drawing cards in my mill deck, thought scour, temple bell and curiosity that I enchant to a hexproof unblockable so its guaranteed to do 1 damage and draw and mill
Personally I would focus more on milling than I would the defenders, also I would refine the deck a bit more as you have no fetch cards. Instead of having loads of single cards why not have x4 of particular cards such as Thought scour and Memory Sluice, Chronic flooding is good but only early game as you have 1 it almost seems pointless unless you get 4. http://www.mtgvault.com/belakor/decks/millage/ This is my mill deck check it out and see what you think and hopefully you might get a couple of ideas from it :)
Panoptic Mirror + Mind Funeral
DOOOOOOOOD Grindclock x4 Gilder Barin x4 Paradise Mantle x4 and Training Grounds x4 Play Training Grounds equip Paradise Mantle to Gilder Barin tap the Grindclock to get a counter on it then BAM unlimited amount of counters on grind clock tap and win ... thoughts???
I like the deck man, elementals are awesome cards because you can do so much with them, i made my elemental deck turn all of my lands into 9/9 indestructible creatures lol
Dude in my opinion ditch coat of arms and add Manaliths or anything to add mana of any color, then put in Training Grounds, Paradise Mantle and Gilder Bairn, use Mycolith to devour 1 creature then put an unlimited amount of counters on him using the tap/untap combo of Gilder Barin, Along comes your upkeep and you now own a fucking army of saprolings, if you add an overwhelming stamped on top of this your just taking the piss lol
I went the other way with my deck i had a creature with first strike and deathtouch become indestructible and all creatures able to block do so so it killed EVERYTHING lol
Dude Goblin Grenade + Isochron Scepter copy the Goblin Grenade EVERY TURN FOREVER!!!!
Ditch Overrun replace it with Overwhelming Stampede more damage same mana
Ditch the coat of arms it helps your opponent aswell and get Doubling Season and or Mayael's Aria, increase the rate your counters go up rediculously :)
I really think you need more 1-3 mana creatures to help keep you defended in the early stages of the game dude why not add a couple of harder hitting lower mana creatures such as Garruk's Companion or Leatherback Baloth, Also wall of vines isnt a bad defending card to have on the battlefield from an early point. Hope it helps
I like the deck and everything dude but why not just buy a double ended dildo and let your opponent do all the work... and call it a draw still a win win for you and your opponent?
Nice deck man well constructed take a look at my infect deck share your thoughts on it :)
I'm slightly skeptical at this, its a nice idea but you are very open to being attacked, and as your artifacts have low defense and next to no power you cant really stop creatures killing you, you might want to include a couple more creatures and maybe Fog and Blunt the Assault to stop an overwhelming attack your creatures cant handle. Lightning bolt or Arc Trail to help kill you opponents creatures early on in the game wouldn't be a bad idea either. Hope it helps man :) Check out my win deck share your opinion. http://www.mtgvault.com/ViewDeck.aspx?DeckID=200926
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