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An experimental variation on my Pump infect deck. Casting spells on a creature with a livewire deals scary amounts of damage if the creature is infect. Yet it leaves me with an emtpy hand very often. Hopefully, with the enchantment, I'll keep a hand of some sort at all times. The sideboard are spells I've used in the previous version of this deck. They always came in handy, and I'm not sure if I want to remove some pump for them.
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I tried finding some cards that allow your creatures to deal damage equal to their power to target player, but every one I found was in red, and they're really not worth splashing for. If you find yourself with a ton of mana, Untamed Might might be fun. If I may ask, why are you only running 2 creatures (8 total seeing as how they're four-ofs)? Just curious.
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