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This deck is built around Stuffy and all the neat things that can be done with him. The point of this deck is to protect myself by putting pariah on stuffy doll and then using him to lure enemy attacks to him or straight up blast him with a meteor to finish off opponents. Cloudshift was added in to shift stuffy out when the target opponent dies so i can switch damage between players in multiplayer games. Wrath of god was added for board control and also for the fact that stuffy can't be killed by it. :3
Get stuffy out and start tacking things on to him.
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Guilty Conscience isn't modern legal.
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Yeah It was modern up until I added it in. I play mostly casually so I ended up saying what the heck. If it's removed it is modern. :3
This deck has a great kill mechanic. I, for one, have a Stuffy Doll deck as well, but I see one problem with your's: There is absolutely no fetching of anything whatsoever. There is no way to get your kill mechanic out. Try looking at my deck for inspiration:http://www.mtgvault.com/zarlack135/decks/stuffy-doll/Be sure to leave comments if you see anything wrong with mine, and I will be sure to respond.
Yeah Stuffy is one of my favorite cards. The way he works make it so you can do a lot of neat things with him. I'll have to see what kind of fetching I would need for this sort of deck. Enchantment fetching maybe? The only artifact i'm running is stuffy. I'll have to look around for something good that fits in the colors i chose to run with. I love putting a lure on stuffy after someone builds a huge army of creatures. I had a buddy play Storm herd with a full 20 health into play and all I had out was one Stuffy doll. He played the card and he thought he had the win and then on my turn i dropped Lure on my stuffy and attacked and won the game. It was awesome.