Hey bro,Check this deck!http://magic.tcgplayer.com/db/deck.asp?deck_id=575480
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Caverns are so good. I wish I could afford them.
You are 100% reliant on your general. After the first game with your playgroup, people will just know to get rid of your commander and you will be for the most part locked out of the game.
You just have to put Chaos Orb in there.
Your missing four very important cards: Vexing Devil, Vexing Devil, Vexing Devil, and Vexing Devil.
I do have plenty of mana fixing in this deck (4 birds of paradise and 4 viridian emissaries). I didn't want to go for a full out pod deck because I wanted this deck to be completely unique, so while it does have 2 pod's in it, I wouldn't call it a pod deck. In fact, I usually side pod out when I am going against other pod decks.
Gnaw to the Bone seems like it does not fit in this deck. If you are constantly pulling cards back from your graveyard, than you will not have enough creatures in your graveyard to really warrant having that card in there. I would put a card like green sun's zenith in its place. Also having a land like grim backwoods in there would be handy in case you really need to get that morbid effect when your opponent is not biting on your bait. I do like that it is a nice inexpensive and to the point deck though.
Yea, I agree with zomgasa. Maybe replace 1 or 2 of your Liliana's with the solemn simulacrum for some more consistent mana ramp. He is also a deck thinner, so I do not think that you will really have that many problems getting out Liliana with all the cards you have in that deck. Otherwise, good work on the deck!
If I were to build an infect deck, I would probably center it around Glistening Oil in combination with cards like Crumbling Colossus. Then I would use cards like Unburial Rites and Ghoulcaller's Chant to keep bringing the Colossus back. It's still an infect deck, just with a very different focus. I know it's a lot different, but maybe it will give you some ideas.