I'd add Warstorm Surge to this deck.
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This looks like it would be fun to play. Can't wait to see it up against Shuffleboard.
I like this take on delver, but I have to question the exclusion of basic lands. After your 2 land drop, you have a high probability of your lands coming into play tapped.
2x Bloodline Keeper for that threat from the skies.
maindeck 1 sideboard 1
I'd add a guttergrime or 2
I'd add a couple parallel lives and a tree of redemption or 2. With feed the pack out and an essence. sac the tree for 13 essences double that if you have parallel lives. Gets nasty really quick.
Against typhoid rats, i would mostly hold out for Inferno Titan.
Adjusted the number of Titans and added Birds of Paradise. Updated the land to more of a green ramp with more forests and rampant growths. Green Sun's Zenith for tutoring and Black Sun's Zenith for board swipes.
Thanks for the suggestions. Added dual lands and evolving wilds replaced shimmering grotto. Replace druidic satchel with solemn simulacrums.
Thanks for the info. I want to playtest this first to see how it works. Want to try to stay with 4 of each if at all possible. as for the traveler's amulet it is the same as expedition map except it cost 1 less when sacrificing. I've thought about running more forests with rampant growth and other ramp cards as well as elsewhere flask and prismatic omens.
Intangible Virtue for a little more spice on the demons. Other than that looks awesome.
Looks good. I'd add some diabolic tutors to help get heartless summoning into play. Blue or black sun's zenith could help out as well.
I've got a couple Green Sun's Zeniths just forgot about them. Thanks for the suggestion.
I'd add Neurok Invisimancer in there as well. 1UU for a 2/1 unblockable and when he enters the battlefield another target creature becomes unblockable til the end of the turn. From Scars of Mirridon.
Thanks for the input. I've added some of your suggestions.
Great deck. might I suggest etherium sculptor to lower the casting costs on the artifacts.
Circu's abilities don't activate when he enters the battlefield, so Cavern Harpy wouldn't be necessary. But thanks for the suggestion.
well couldn't exactly call it that as I figured that name was copyrighted :) Love this deck. Won every archenemy battle using it. Best combo: kicked Rite of Replication on a Tidal Kraken. 30 points of unblockable might.
Love token decks. Can't have a one without Howl of the Night Pack, Beacon of Creation, or Waiting in the Weeds. Muraganda Petroglyphs gives all green tokens +2/+2.
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