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This is my wife's deck. She likes to mess with people but has no clear purpose. She does not care to have the most powerful creatures/combo. She does not care to have to think a lot to play. She prefers to just do what she wants whether she wins or not. I would like to make this deck something she can do all those things but win more. I'd like to make this deck a challenge to play against again, as my decks don't have an issue beating it, and as a result she no longer cares to play like she use to. Flip side of the coin is she would kill me if I spent much money on making this better.
She tends to drop Hedron Crabs every chance she gets (even has mastered the end-turn land drop to make her newest ones trigger). She never has much issue with mana, so it is not long before she is mind controlling things or triggering roil elemental. Those are her ultimate win condition, but I feel it needs to work a little faster now.
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I realize this deck is no good outside our kitchen table with just me playing against her. I need to make it at least vintage legal, though modern would be good.
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