The owner of this deck hasn't added a sideboard, they probably should...
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I wanted to make a mill deck, but deal damage too. So why not punish people for doing as I command? :)
The Goal is to get Bloodchief Ascension and Quest out early to get counters going, then once enough counters have been applied, lay on the mill. Sage is there for a little peekaboo to help put things in order, and Initiate furthers the goal of milling for a small extra cost. Eventually opponents have no choice but to take damage. Throw in a few counters for stalling purposes.
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Also have this other UB mill at http://www.mtgvault.com/baynne720/decks/error-404-cards-not-found/Looking for a way to take the best of both decks together or make each deck strong in their own rights.
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"Jace's Phantasm" or "Weight of Precinct Six" can be brutal in a damage based mill deck (especially if its a side boarded card that you switch in game 2 after your opponent switches out most of their creature removal to deal with your enchantment combos)
I am fortunate that my group simply swaps decks when defeated. It is very rare any of us have an actual sideboard. Regardless of that, your suggestion is solid and I am looking into those as well.