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My first attempt on reanimator so please help me out with ideas and combos and suggestions!
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is this budget or not?
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Lets go for budget but I understand somr of the cards will be expensive
ok. I would cut the rituals. They are not needed. I realise its cool to go entomb -> reanimate but reanimating on turn two is fast enough for legacy. Instead I would add more disruption like inqusition of kozilek or hymn to tourach. just my two cents
Gotcha i like your idea! thanx for the advice! :)
I really dig this reanimator =) I'd throw in "Animate Dead" for crushing your opponent's spirit by first making him/her discard his/her favorite critter, then snatching it. Potential turn 1: Swamp, Dark Rit, Despise, Animate Dead and... here we.. go! =D
Could you maybe take a look at my reanimator and tell me if you think it needs changes?http://www.mtgvault.com/blckfirphoenx/decks/dragon-reanimator/
i would drop sheoldred , as its basically just a win-more card. like other people were saying, dark ritual isnt needed, and those slots would be better filled with disruption.(daze/ Fow) dropping counterspell could give you more space for daze and Fow, which you really really want.another thing i noticed. playing despise and exhume in the same deck has an incredible lack of synergy. if your set on your despise plan, you GOTTA play animate dead, like blackfire phoenix suggested.one last thing. why no griselbrand???!!! that card single handily pushes this archtype over the type. theres a reason people call him griselBANNED.. he basically guarantees that your doing more reanimating that turn or next. and you can still draw cards in response to your opponent trying to remove him, so he gets his value no matter what. an absolute MUST in reanimator these days.