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NOTE: Set by owner when deck was made.
I just finished the final cuts on this deck and haven't had a chance to play it yet. Any suggestions for what to add or take out would be appreciated.
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Sphinx-bone wand and sentinel tower are both super powerful artifacts in feather, they act as alt win cons in mine, same story with Aetherflux reservoir. Mirrorwing dragon is one red more expensive than Zada, but significantly better. 41 lands is quite a lot, you might be better off adding a couple more mana rocks instead, Boros Signet and Thought Vessel are both good. You also run wayy to many non-basic lands to be using Bloodmoon effectively, you risk losing your own reliq tower, dual lands, sunhome or inkmoth nexus, so id swap it for Aria of Flame, Sentinal Tower or Aetherflux Reservoir.
Technically it's 37 lands and 4 fetch lol. Thanks for pointing out blood moon potentially mana screwing myself. I almost put Sentinel Tower and Sphinx Bone Wand into the deck because I run them in my Mizzix deck but I nixed them for more infect, instant, and sorcery cards. Hopefully I'll be able to play the deck soon and get an idea of how the deck plays.
Grafted Exoskeleton is also a must-add, it turns feather into a 5/6 flying infect, that is easily recastable, which is massive if an opponent manages to deal with the couple of normal infect creatures you get out
Feather is incredible as a Boros Commander. Boros has (2) major weakness. Card Advantage and Mana Ramp.Feather fully resolves the first problem. If you keep most of your deck under 3cmc, mana ramp isn't a major concern for you. Stuff like land tax (which you have) can help keep up with green in turns of land counts.Edit: I think you would be fine with 40 land in this deck (including fetch). You dont have a high enough mana curve to ever need more than 5-6 on the battlefield.Im surprised you didn't include "expose evil" as a card draw instant (that feather can recur)Also, "Ephemerate" and "Cloudshift" are 1 mana instant, that will target "Feather" to protect her from removal.Something like "gift of immortality" could allow to to include multiple board wipes while keeping feather on the battlefield.
Fists of Flame would be much better than expose evil, dont need to pay the 2 mana to sac the clue, nor tap one of your creatures to make it recur, and gives at least +2/+0 and trample, with the downside that you dont tap one enemy creature. Ephemerate and Cloudshift are good defense, but instants that grant protection are arguably better as they function offensively as well
depends, the "flicker" effect would allows you to attack with feather than have it return to the battlefield untapped as a blocker.
Just saw a Commander game where the Feather player used "Impact Resonance" as a re-curable removal spell.
I appreciate the suggestions. I'll be swapping out some cards and making adjustments.
Final decklist for the time being ??