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Defend early with removal and tokens until you can stabilize and control the board to start attaking with flyiers. Equip strata scythe to voice of all to ensure lethal damage fom above.
early mind stones and cartographers will help us ramp mana, later on stone can be sac to draw a card and cartographer will trigger ( most likely) multiple landfalls, so they still relevant . Use removal to survive early until you get a blasting station out sou you can start saccing all those tokens from emeria angel and retreats ( if needed).The deck features a combo of:1. Emeria Shepher.2. Blasting station.3. Kor CartographerAnd works as follow:Have Shepherd and blasting station out and cast cartographer( or play a plains if you hve a dead cartographer) Cartographer will search a plains and put it on the BF. With shepherd trigger on stack, sac the cartographer to deal 1 dmg to opponent, then bring back cartographer with the Shepherd. repeat until you run out of plains or deal enough damage to opponent (we usually assemble this with 6 or 7 mana sources out, so that leaves 14 plains or so to search for ). If we have any landfall token generator out ( emeria angel, retreat to emeria) we will have enough tokens to sac for lethal damage. Or swing for lethal with any flying strata scythe wielder. Some -out of budget- recomendations ( or if you dont mind taking this outside modern):* Solemn simulacrum in place of cartographer ( same body, same effect, with a drawing bonus)*Swords to plowshares in place of Condemn ( more reliant)*Oversoul of dusk in place of voice of all ( bigger. protection from multiple colors)* Auriok champion ( for tons of life gain, protection against aggro and a nice strata wielder)
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