Midnight Elves

by Basun on 06 October 2014

Main Deck (60 cards)

Sideboard (4 cards)

Instants (4)

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How to Play

T1: Forest, Elvish Mystic or Avacyn's Pilgrim
T2: Land, Midnight Guard
T3: Land, Presence Of Gond and Essencel Warden, profit!

Deck Tags

  • Infinite Combo
  • creature tokens
  • convoke

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

1200027

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Midnight Elves

Two cards that may interest you:
Intangible Virtue
Essence Warden

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Posted 06 October 2014 at 11:17

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Thanks, it's a good comment. I've changed a few things now. Now I can make the combo with Midnight Guard + Presence or with Devoted Druid + Ivy Lane Denizen + Presence.
Do you have any ideas for getting the combo with Karametra's Favor + Midnight Guard + Tokens to work? I want to win making an Infinite Hurricane that doesn't hurt me because I have infinite life from Essence Warden!

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Posted 06 October 2014 at 11:36

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I use Sigil of the Nayan Gods instead of Ivy Lane Denizen in my paper deck that runs this combo (wanting to test Conclave's Blessing in place of the Sigil). I also run Sprout Swarm in my pauper build, The target of Gond often gets killed before Gond resolves, so the Swarm is a nice backup. In fact, I've geared my deck more for Sprout Swarm than Gond, and I've included Nettle Sentinel because Swarm untaps her :P


Sadly, for the Karametra's Favor combo idea, you'd need another constant source of tokens, and that makes the combo have too many pieces to be viable.

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Posted 06 October 2014 at 14:09

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Yes, I see you have a deck very like mine (it's impossible to get an original idea in Magic!). I also see we have some of the same taste in decks. I actually think the Blessing seems arguably better than the sigil or the Denizen, because you can convoke the Blessing out. I'm not sure I get what you're doing with the Swarm? Do you combo with it? I know the Sentinel and the Guard untap som you can pay for it with them, but you can't pay the whole of it with them, can you?
I thought about putting something like Gods Willing in the deck to protect my creatures, but it's hard finding a spot for it!
In your deck - is there a reason you use Evolving Wilds and not something better like shock- or painlands? The birds and Vigor put the price anyway.

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Posted 06 October 2014 at 15:48

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I'll address the land thing first. I'm using Evolving Wilds to thin the deck a bit by removing lands, much like Modern deck use the fetch lands, only I'm limited to commons only because my deck is for Pauper. The Modern build was just a mod of my pauper deck. I don't own any fetch lands :(

Most people seem confused by Sprout Swarm's buyback cost, they don't realise that the convoke can be used on the buyback. Swarm is a little difficult to get an infinite combo off of, but the sheer number of times I cast it at the end of the opponent's turn is nothing to sneeze at. To go infinite with it, you need at least 4 creatures that untap as the Saproling it puts out can be used as the fifth creature for the convoke.

Caution with the Gods Willing; if you choose the colour of the enchantment on the creature, it'll remove the enchantment from that creature.

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Posted 06 October 2014 at 16:22

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Fetchlands are nice - I got my first one a few days ago, sadly it's not the colors I usually play. It's always nice winning over super-expensive decks with a pauper! :D

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Posted 06 October 2014 at 20:25

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A lot of most Modern decks' price rags are because of fetch lands and the Ravnica duels. That combo of lands can be done without in a lot of Modern decks, but there are a few that rely on it. Storm needs the lands out of the deck so as to draw into more nonlands when attempting to storm; and any deck with Tarmogoyf loves the land in the graveyard. The poor man's fetch lands are Evolving Wilds and Terramorphic Expanse. Sadly, this sets you back about 1 turn because it puts the land onto the battlefield tapped.

I agree that defeating $500+ decks with a $20 is awesome. I do it quite often :P

The elf deck I run in Modern costs about $100, but I only really payed for about 12 cards in it, and traded for the rest. Does that count as a 'cheap' deck?

But look at me, I'm getting off topic. I got a question about Mentor of the Meek. I currently don't own any, so I can't test for myself, but is it really any help in here? Normally I'm sceptical about adding extra mana to an effect, even if the bonus is good. What I'm trying to ask is, is the extra 1 mana worth it? Doesn't it slow down the deck?

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Posted 06 October 2014 at 21:31

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I looove mentor of the meek. It might not be nessecary in this deck, though. That's one of the things I want to try. I have an elf-deck with many of the same cards (it was my first deck), but it's a commander-deck right now.

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Posted 06 October 2014 at 22:14

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