There are to main problems I see with this deck: one, it's totally reliant on getting Debtor's Knell active; and two, it seems a little slow. The speed issue can be resolved by getting more mana accelorators into this deck (like Orzhov Signet), and the Debtor's Knell issue can be solved by either adding in more copies of it or adding in Diabolic Tutor in to get it into your hand faster. But other than that, this deck seem pretty solid. Comment my Haakon Cavalry please! Good luck! -Bassman
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Hmm, I've never seem a black deck that capitalizes on creatures that are hard to block. This is pretty nice, I like it a lot. The only thing I would do is maybe a Terror for some cheap removal. But other than that, this deck is nice. Comment my Haakon Cavalry please! Good luck! -Bassman
Those cards you describe in your deck description should be the cards you play 3 if not 4 of (to increase your odds of drawing them) because they deems to be the main aspect of your deck. I would also add in Llanowar Elves for some more mana acceleration. But other than that, this deck is sweet. Comment my Haakon Cavalry please! Good luck! -Bassman
Yeah, I would definitely get Privileged Position in here and maybe a Rebuff the Wicked or Holy Day for some extra protection. I would also consider putting in Birds of Paradise for some mana acceleration. But other than that, this deck is pretty nice. Comment my Haakon Cavalry please! Good luck! -Bassman
Hmm, this is one interesting Elf deck...Even though it works fine without using four of each card, there are definitey cards I would consider using more than one of, like Privileged Position and Gempalm Strider. I would also try to get some Llanowar Elves into this deck for some added mana acceleration. But other than that, this deck is pretty nice. Comment my Haakon Cavalry please! Good luck! -Bassman
Yeah, WAY too many high-cost creatures in here. You definiteley need some mana acceleration and some low-cost cards to back up your big monsters, because (no offense) this deck would proabaly have lost by the time you get enough mana to summon any of your creatures. Plus, it's not even 60 cards. I hope I could help. Comment my Haakon Cavlary please! Good luck! -Bassman
Dude. Where's Coat of Arms?!?! And I would definitely try to put in some mana acceleration, Boros Garrison with Boros Signet would probably be best (I think). But other than that, this deck is nice. Comment my haakon Cavalry please! Good luck! -Bassman
To be completely honest, this deck seems more centered around Roiling Horror rather than The Rack, so if you're going to call this deck "Draw Control," you should make that your primary obljective. It's a nice idea, but your primary win condition should be The Rack with Roiling Horror as backup. Comment my Haakon Cavalry please! Good luck! -Bassman
I love Dark Depths decks, they're a lot of fun to play. But just one thing: Sol Ring is Restricted in Vintage and Banned everywhere else, so look into different mana accelerators. Maybe Leaden Myr? Just thought I'd let you know. But other than that, this deck is pretty nice. Comment my Haakon Cavalry please! Good luck! -Bassman
Haha, gotta love those equip decks. I would look into using some of the Auriok cards and definitely get Loxodon Warhammer in here. Maybe even add Kaldra for kicks. But other than that, this deck is pretty sweet. Comment my Haakon Cavalry please! Good luck! -Bassman
Hmm, it's not a bad start, really. I would lose the Icatian Javelineers, though, and add in 2 Serra Avangers and two more Griffin Guides. But other than that, this deck is sweet. Comment my Haakon Cavalry please! Good luck! -Bassman
Haha, these deck are always fun. I would lose one Cancel for one more Bribery, but other than that this deck is fine. Comment my Haakon Cavalry please! Good luck! -Bassman
Hmm, interesting use of Dermoplasm. I like this deck, it's very unique and it seems to be pretty well built. Nice job. Comment my Haakon Cavalry please! Good luck! -Bassman
Umm, wow. I've never seen a deck quite like this one before. But if it works, it works. I would just cut the card count back to 60 and maybe add some more lands, I play 24 total. But other than that, this deck is good to go. Comment my Haakon Cavalry! Good luck! -Bassman
I like the idea, but you need to cut the card count back to 60, 80 is just to many. But other than that, it's a pretty good start. Comment my Haakon Cavalry please! Good luck! -Bassman
Huh. Interesting deck. I've never really seen Thrumming Stone in a deck like this before, so I don't really know what to make of it, but it seems like it works pretty well. I wouldn't change anthing about this deck. Comment My Haakon Cavalry please! Good luck! -Bassman
I've found that getting Lands from the deck is more efficient than just playing them from your hand. Try to add in cards Like Rampant Growth or Kodama's Reach, they're pretty useful, and since you only have a small number or white cards, I would only play 6 Plains and use more Forests. Some mana acceleration wouldn't hurt either, and niether would a second Shuko or two, just to increase your odds of getting it sooner. I hope I helped. Comment my Haakon Cavalry please!! Good luck! -Bassman
Hahaaaaa, good old Saprolings. This deck seems like a lot of fun to play. I would consider maybe adding in a Privieged Position or two, just for some protection. Comment my Haakon Cavalry please! Best of luck! -Bassman
Amen, Ankh, amen. But Joande is right, some mana acceleration wouldn't hurt in this deck. And maybe play 3 Kamahls too. But other than that, I like the deck. Comment my Haakon Cavalry please. Best of luck! -Bassman
SliverKing definitely has the right idea, those cards a really useful. But other than his suggestions, This deck is pretty nice. Comment my Haakon Cavalry please! Best of luck! -Bassman
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