Four Color Ramp

by BassAndTreble on 13 April 2013

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Junk Ramp has been doing well and blue has some decent support cards for it, so I decided to give it a go. Price doesn't bother me because I just use proxies for expensive deck builds haha

How to Play

Start with an opening had that has an Arbor Elf, Farseek, and a land and your good to go. Ramps up quickly, being able to get as much as 6 mana by turn 2. Strategy centers around enter the battle field effects and abusing them. Big creatures, but as long as you get your manabase set up in the first two or three turns, you're good to go.

Deck Tags

  • Blue
  • Green
  • White
  • Black
  • Ramp
  • Enter the Battlefield
  • ETB

Deck at a Glance

Social Stats

0
Likes

This deck has been viewed 6,602 times.

Mana Curve

Mana Symbol Occurrence

25618020

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Four Color Ramp

wait...six mana on turn two? how does that work? turn one take damage play an untapped forest and then cast an elf... turn two...one elf in play...three mana... cast a farseek and drop another arbor elf... Did you mean by turn three you could have four lands in play and two elves? I think this is a fun deck, but it looks like it would mulligan a lot because your only running twenty lands and therefore your depending on farseek or the arbor elves to be in your opening hand. I would be curious about your sideboard choices.. Goodluck and I totally agree with your comment about proxi cards!!

0
Posted 13 April 2013 at 23:57

Permalink