Start typing a card name and use the auto-complete feature to quickly select the card you're trying to add. Enter a quantity and add that card to your sideboard!
Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.
An experimental pauper deck around creatures with level up. The idea behind this deck is to use the Venerated Teacher ability to make my creatures level up quickly. With the use of cards as 'Unsummon' and 'Call to Heel', I can focus in return the threats of my opponents or my own Venerated Teacher and thereby accelerate the level up process. The other spells aimed at preserving the creatures while they are still in low levels and are more vulnerables and allow me to draw cards when I use them.
This deck has been viewed 2,128 times.
To tell you the truth, I'm not sure how well this will work. I have to keep in mind the format meta, which I'm not too familiar with. That said, the reason your levelers are commons is because their level up costs are excessive (example: Null Champion is amazing at 7/3 with regen for only {B}, but it costs fully 14 mana to do that), therefore you're really relying on your Venerated Teachers to do anything with your creatures. That being said, you are running Unsummon with is great at taking advantage of Venerated Teacher's ETB ability (as is Turn to Mist), but otherwise you don't really have much working for you. I think if you ran 3x more Champaion's Drake you'd be able to find a bit more consistent power.
Permalink
Thanks for the comment You got the key point. The creatures are common but highly expensive to put them in an acceptable level. All the magic of this deck happens when Venerated Teacher enters in the battlefield. The deck is dependent on this card, but have it on hand is not enough, it is interesting to have the largest possible number of creatures in the battlefield who will benefit from his summon. The idea then was to obtain low-cost creatures to put them in the battlefield in the early turns and therefore evolved them at once. The Unsummon is an interesting card both to speed up the process and defend myself. A very pertinent point for the use of it would in turn 4 with some Venerated Teacher available: - I can summon a VT and, on the end of the turn of my opponent, return it - I can return a VT already in play to my hand and then re-summon With this I get two level counters in each creature for the cost of 4 mana. Cards like Raise Dead and Disentomb serve for the same purpose, but in case of a VT is already in the cemetery instead of the battlefield. Other cards allow me to focus primarily on buying cards at a lower cost than they really mess up my opponent. Ty for give a look.