My take @ Classic Junk Utility

by Bant on 15 September 2013

Main Deck (60 cards)

Sideboard (15 cards)

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Deck Description

Junk Utility has been a deck archtype since the apocalypse days of pernicious deed and vindicate. Here is my own take on Junk. Each card has been selected for its ability to do work against a variety of opposing stratagies. Let me know what you think and/or if you have any suggestions.

Lililana of the veil: Long term disruption and creature removal.

Elspeth, Knight-errant: Creates blockers/threats and serves as an excellent pump.

Lingering souls: Liliana fodder and creates blockers/threats to carry equipment.

Inquisition of Kozilek: Crippling vs combo decks and good against all others.

Crime//Punishment: Crippling vs affinity, can be a 4 for 1 on turn two. Surgical sweep at all stages of the game and can drop a threat later in the game.

Path to exile/Abrupt Decay/Beast Within: Just an excellent removal package. Beast within is especially important vs decks like tron, as I have limited tron defense. Plus my creatures can easily handle a 3/3 beast token. Also deals with plainswalkers.

Deathrite Shaman: All-star that does work at every stage of the game. Another equipment target.

Scavenging ooze: He will do more work in modern than in legacy.

Loxodon Smiter: Liliana defence, and a uncounterable and efficient creature.

Doran, the siege tower: An increadably efficient beater, and can hurt a lot of deck like mono red or any deck that runs cranial plating.

Spellskite: Maybe the most important creature in the deck. Absorbs removal. Amazing against red decks / splinter twin/ enchantment based decks. Become a beater with Doran out and is just as capable of carrying a sword.

Deck Tags

  • Modern
  • Junk
  • Midrange

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

15025018

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Not Legal in Legacy

Deck discussion for My take @ Classic Junk Utility

Six consecutive first place finishes against =20-25 players. Always does well at any rate. Its prolly at its best when your entering a new meta, since it has a variety of cards that can deal with a variety of strategies. The key is for every deck, have those few cards that can just cripple it. While everything else can do enough extra to win you the game.

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Posted 15 September 2013 at 23:17

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Try using the draw sample hand feature is a good way to show how consistent this deck is.

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Posted 16 September 2013 at 01:47

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