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After running this a few times I got good results. Multiple ways to finish your opponent. Having a whip of Erebos allows me to full out attack with my rat army and completely replenish my tokens by using a plague of vermin. Piper, gnawer, and slumlord really help you get through defenses. Just tapping marrow gnawer with Ayara on the field has the potential to end a game as well. Piper of the swarm really breathed new life into these little guys.
Easily the best flow with this deck is a turn 2 piper. From that point I am creating a token every turn and saving the rats in my hand for later. Once a vanquisher’s banner hits the field I will unload my hand and yield an extra draw per rat. That method has worked wonders.
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NOTE: Set by owner when deck was made.
Are you aware that you can include more than 4 Rat Colony in your deck?Since Rat Colony is strictly better than Swarm of Rats, you should at the very least replace the latter with the former.Plague of Vermins is a very bad card. 7 mana for a symmetrical effect that merely produces tokens at the additional cost of 1 life per token? It's also way beyond your mana curve. Swarmyard comes into mind.
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Plague of Vermins could combo with Ayara and it does make other rats bigger, though that might put in the "win-more" category.I agree about it's mana cost though. Something like Priest of the Forgotten Gods could fix that.
Great idea with rat colony! Completely overlooked that. Plague has been a very fun card in the deck. Big mana cost but in a stalemate scenario, it normally wins me the game. The deck produces enough life that the negative effect of plague has not been a bother.. also, when my opponent opts to create tokens, the banners gives me an advantage with power and toughness.
Also, liking the idea of the priest. I may try that out. Thanks for the input both of you.
I still don't know, for 7 mana you could Mind Twist his entire hand (and are more flexible to cast it earlier) or you could play cards like Sorin's Vengeance. Just saying.
I do love this deck...it's amazing!!! I agree that plague of vermin is expensive, but it is a game winner. The rest of the deck hovers around 2-5 mana...which is good. I'm wondering if there is a one-drop rat to run to have a turn one play...or even running bontu's monument and dark ritual.
There are actually 10 one-mana-Rats, but only 2 of them don't suck: - Typhoid Rats- Drainpipe Vermin
I swapped out a banner and 3 rat colony for 4 typhoid. The turn 1 deathtouch is a nice deterrent. Good protection early game.
I completely agree...having typhoid as an early game deterrent, is great!! And it gives you turn one play!
It's not just for turn 1, though. Having some one-drops also helps out smoothening the mana curve. This deck has lots of 2-drops but only few 3-drops. So you could also play a Typhoid Rat in addition to a Rat Colony in turn 3.
Oh I completely agree. It needed the 1 drops for mana curve