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I've never played Tiny Leaders, but I've heard muttering s about it at my Local Game Store. Even though it sounds like Vintage 2.0, I figured I could make something for it. Searching through possible commanders for it led me to Zo-Zu and I realized that I could use one of my favorite combinations- Pardic Miner, Solfatra, Turf Wound and Stone Rain in some kind of punisher strategy.
It's a fairly simple land destruction/denial deck. The werewolves are there because the idea is that you run them out of lands and they won't be able to play spells; same with Veteran Brawlers, Rhystic Lightning, and Flailing Soldier (who might not be good, I dunno). I don't know if nonbasics are a big deal in this format, but i assume they are, otherwise the dwarven blastminer and miner could come out for something else like Guttersnipe, maybe. The mana curve is higher than I wanted it to be, but there's not a lot of good effects for this deck at less than three for obvious reasons.
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I've never heard of this "tiny leaders", but it seems neat. Love the land destruction theme here.
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Thanks!Yeah, the idea is interesting- commander but without the big spells... have as yet to play it, though. :/
I've been working on a red/black multiplayer land destruction deck and tried using some of the cards you have here (Flailing Soldier, Veteran Brawlers), but I'm not having much luck. Maybe you'd have some suggestions...
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