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A really fun deck that runs well in a group setting. It takes a few turns to take off, but Magister Sphinx and Filigree Angel make up for the health they should have lost and the health you shouldn't have. Cathedral Membrane does put in work early game because it prevents opponents from attacking. The Transmuter/Sphinx Summoner play works wonders. You can bounce a chalice with Transmuter if you need to. Plus, being able to run one-of's is really nice since you can tutor for whatever your situation calls for with Sphinx Summoner and Fabricate. Also,being able to run Elbrus in a deck is also pretty awesome. Usually builds run Blightsteel, but I kind of wanted to give my opponent more of a chance so I run the Magister Sphinx and side in Darksteel Colossus instead if i need a bigger beater (plus its a little more fun and challenging in my perspective :^{D) (I like my own decks because they need love ellohell)
Get out Sphinx Summoner and Transmuter as soon as possible to start your plays.BlightsteelWinning lolDarksteel ColossusFor beat downsFiligree AngelFor low healthSharuum the HegemonFor tool boxingSphinx of the Steel Wind For red and greenMagister SphinxFor opponents health_______________________________________________Play a Fabricate...Thousand-year ElixerStart your Transmuter/ Elixer combosScourglassWipe your opponent's fields... and Transmute for:Elbrus the Binding BladeGGAlso, Fabricate can tutor your deck basically_____________________________________(Side board Combo)Platinum Angel+Soul Conduit Fun combo- if your below zero with platinum angel, soul conduit and win : )
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