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Use lots of mana acceleration to ramp up to a huge X damage spell, while using shields to stall for time. Needs two Garruk Wildspeakers to replace Aether Membranes. Alternatively, two Incendiary Commands can be placed in for Blazes, if I ever get them.
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A neat trick I use in another deck is Braid Of Fire + Soulbright Flamekin. Put 4 mana into Flamekin on upkeep, tap for two in main phase: 8 Mana for two lands.
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Not bad, but what happens when you walls cant block your opponents creatures? Take a look at my new tourney legal deck [Cant Touch This]. By the way I rate your deck 8/10, because it wouldn't be good against my deck but it would be against most other decks. Thanks and good luck! --DARK^HAWK
If walls, fail, use Pyrohemia, Fireball, and Flamewave to blast enemy creatures to Kingdom Come. Also, I've run proxy tests. It is extremely possible for this deck to kill on turn 5 or 6 with ONE X spell, and that's not using anything on turn 4 simply because you can't kill the player in one blow. On turn 4 and 5, one could instead direct a Flame Wave or Fireball, or play walls on turn 2 and 3. (And yes, it is extremely possible for this deck to play Flame Wave on Turn 4.)
Ya, I guess your right, it would be almost impossible to beat it with my deck, but then again mine is tournament legal. --DARK^HAWK