badasssmurf

2 Decks, 18 Comments, 0 Reputation

i wold drop the familiar's ruse for 3 cryptic command, the 2 summon the school and either the 2 Aquatic's will or the 2 tideshaper for another ponder, another LOA, another island, and 1 more banneret. Also, the 3 spots where merrow harbinger is would be better use with something else, like some combination of venser/sower of tempation. I'd stay away from wanderwine prophets. A 4/4 for 6 mana is just too slow for T2. you have much better things to do with 6 free mana.

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Posted 18 June 2008 at 17:24 as a comment on merfolk

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first, your deck needs to have atleast 60 cards for it to be a legal constructed deck. second, putting pariah on cho-manno is cool, but if the aim is to deal direct damage, pariah+stuffy doll it a great combo. less effective in multiplayer than in dual, but still a cool trick. there are also cards like holy day or pollen lullaby which will prevent combat damage which would be dealt to you

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Posted 15 January 2008 at 23:32 as a comment on

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you have teferi so you can just eot guile when you have the mana free and not have to worry about it being countered

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Posted 15 January 2008 at 23:23 as a comment on UB Teachings

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you can run oona's prowler to get rid of your hand in a pinch. He's on color and 3 points of damage in the air is pretty nice, especially if your can't get the combo set up

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Posted 10 January 2008 at 01:49 as a comment on

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Run Haakon. Sooo good in discard decks.

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Posted 10 January 2008 at 01:46 as a comment on

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if youre gonna run a milling deck, you need ambassdor laquatus and jace beleren, and probably millstone. Also, you'll need more than 18 lands, since traumatize and forced furition are both high casting cost, so you'll need to make all of your land drops. Other cards to consider are careful consideration, ancestral visions, and wistful thinking. you might want more counterspells, incase they have something like reminisce.

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Posted 26 November 2007 at 21:29 as a comment on millmaid

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best discard outlet is without a doubt oona's prowler. I run a madness deck and the great thing about it is, you can cast your madness creatures as though they had flash with oona's prowler. Also, I run the haakon/nameless inversion combo in mine. works great

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Posted 26 November 2007 at 20:47 as a comment on RB Discard Madness

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I like demonic collusion better, because its basically diabolic tutor only it can act as an out for haakon. Thanks for the tip on smallpox though. I'll look into it. I was lucky enough to get a pair of oona's prowlers in draft tonight, so im gonna put those in too

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Posted 10 November 2007 at 08:29 as a comment on Haakon Haakoff

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Id love any suggestions you guys might have

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Posted 09 November 2007 at 21:56 as a comment on Haakon Haakoff

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how are you going to play vigor with no forests??

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Posted 07 November 2007 at 19:53 as a comment on Makeshift Reanimator

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what are the other two cards?? I only count 58...

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Posted 06 November 2007 at 00:48 as a comment on White kithkin

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have you thought of putting jace beleren in with a clockspinning+locket of yesterday combo?? loyalty counters for 1B is pretty nice.

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Posted 28 October 2007 at 15:12 as a comment on Pain Draw

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since youre running red/white, did you consider pariah to use on stuffy doll. its a great combo. a really great combo is stuffy doll+pariah+Chandra Nalaar. If you target yourself with her best ability, it will deal 20 damage to your opponent.

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Posted 28 October 2007 at 14:50 as a comment on Go and Get Stuffed

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nameledd inversion makes more sense if you add haakon to the deck. otherwise, its alot less powerful,

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Posted 26 October 2007 at 18:04 as a comment on TeachingsAttempt

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I cut it down to 62. I removed 3 lands, the protective bubble, cryptic command, one faerie trickery, and one broken ambitions.

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Posted 24 October 2007 at 05:36 as a comment on Merrow Madness

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mainly for the shroud.. I hate when I put out Wanderwine profit and then it gets removed from game or destroyed.. but I might take them out to try and shave the deck size.

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Posted 24 October 2007 at 02:15 as a comment on Merrow Madness

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You may want to consider putting pariah in here. Its a great combo card with either cho-manno or stuffy doll.

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Posted 23 October 2007 at 19:49 as a comment on Hard To Kill

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I would love any suggestions on how to make this deck better. I'm already planning on replacing the veteran of the Depths with another Merrow Harbinger, but I don't have one atm.

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Posted 23 October 2007 at 18:42 as a comment on Merrow Madness

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