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Creature based ramp deck. Best hands so far has been t1 arbor elf/ llanawar elf t2 archdruid/myr/sage t3 soul of the harvest/ any number of elves or ramp dudes. T4 any number of elves or ramp dudes and draw lots of cards/ if plan b craterhoof swing game.
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instead of greens sun zenith maybe natural order it looks a little betterbut a litte more pricey
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This is just a standard deck but if natural order is legal in modern I'd definately play it.
Where is the kill on turn 4? I am not seeing anything but a 6/6. What am I missing?
http://www.mtgvault.com/ViewDeck.aspx?DeckID=370718. fast and possible to kill on turn 4 if enchantment/sorcery isn't countered.
Turn four kill is by slamming a craterhoof behemoth with 5 or more other creatures when he enters play all of your creatures get +x+x and trample and he has haste. so with 5 other creatures you can swing for 21you damage trample with just behemoth and soul of the harvest. I've since cut the four rancor for genesis wave which allows for complete blow outs if done for anything over 8