axeluchiha

120 Decks, 59 Comments, 2 Reputation

i actually have a sb just haven't posted it yet lol. and five mana is much easier to reach with remand, electrolyze, and serum visions. my straight ur version only plays 19 lands and gets to 5-7 mana quite frequently. my problem with taking out whammies for bob is that it increases my over all weakness to darkblast and pyroclasm. batterskull just wins games by itself and tombstalker requires very specific answers from gbx decks (with a higher weakness to path to exile decks unfortunately). i do want to find room for 2-3 thoughtscour to power up my stalkers and snaps though. thank you for the advice though and any further would be also appreciated, any feedback is good feedback :)

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Posted 19 September 2014 at 20:39 in reply to #503901 on Grixis Delver

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I dont know about return but dreadbore does soind like a nice option. I did add a swamp and a blood crypt cutting an island and a catacomb. The list went 4-0 in swiss fnm but lost in the quarter finals to hexproof, a match up i feel needs tuned to fix or just hope to avoid it. We all know that never really pans out though lol

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Posted 29 July 2013 at 16:20 in reply to #383340 on Dat Young Pyromancer <3

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rofl. not sure why the animosity. all of these cards (besides over expensive homing lightning) have been tried and have had little to some success. however the cards I have chosen have been pretty successful. and with 21 lands having as low and cheap of a curve is very helpful. and geist explains himself he's a 3/4 flier that dodges most all searing spears thrown his way. and with only 12 total creatures paying one mana a turn is a small price to pay for resilience. guttersnipe has shown no success for me (especially since he dies to just about every removal spell) the ral's are more of my next test for the deck, over runechanter's pike. but if he shows to be lacking in the deck then I will probably switch back

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Posted 01 May 2013 at 03:27 in reply to #346576 on Counter Burn Yawl

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unfortunately other counter spells are lacking in usefulness in standard right now. and electrickery is because of lingering souls and mana dorks. and hitting multiple creatures is just much more powerful

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Posted 01 May 2013 at 03:03 in reply to #346576 on Counter Burn Yawl

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I was running the charm for a while but i began leaning more towards the crypt myself. I think its more so a matter of preference really.

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Posted 17 April 2013 at 11:40 in reply to #342212 on Trying to beat reanimator?

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No i named the deck blue jund because ari lax wrote an article (which i didnt really agree with) about the modern metagame and he listed amy deck with deathrite shaman dark confidant and liliana of the veil as jund. I know its BUG since thats my all time favorite strategy in any given format

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Posted 22 March 2013 at 18:44 as a comment on Bug Midrange

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Well junk is still considered white jund so in a roundabout way its still blue jund xD

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Posted 22 March 2013 at 14:07 in reply to #334353 on Bug Midrange

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This deck was frustrating at fnm but just you wait till Friday. You'll get to experience my new brew. Bant hexproof enchantments >:D

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Posted 05 November 2012 at 05:17 as a comment on Standard: Rats & Stuff

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Well troll master if you paid attention to the actual deck. There is alot of synergy. Epic experiment is normally an alternative win con. I've actually cut a past in flames for a devils play. Which when you hit enough tokens and battle hymn once or twice you have a nice alternative back up. The deck still goes token beat down more often then not. And last I heard tokens can block. Unheard of huh?

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Posted 14 October 2012 at 22:04 in reply to #296264 on Standard Epic Experiment

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This is actually a standard deck and shrine wont be standard anymore. So no shrine :P

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Posted 02 October 2012 at 06:54 as a comment on A deck i recommend for states.

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Actually I put those lands into the deck list because those are the lands I already have. However if you were to just use regular islands it would decrease the value by about 20$. I apologize if they were misleading

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Posted 21 September 2012 at 01:42 as a comment on (help please) legacy merfolk

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Nice deck bro. I do think like a 1of grapeshot would be pretty raw

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Posted 27 August 2012 at 19:24 as a comment on 0 drop madness

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Because I need to have a way to interact with my opponents in the early turns. Especially if its against amy of the combo decks

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Posted 09 August 2012 at 17:50 in reply to #280335 on (help please) legacy merfolk

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This is just a standard deck but if natural order is legal in modern I'd definately play it.

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Posted 07 August 2012 at 05:30 in reply to #277629 on Turn 4 kill with Elves!?!

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This is just a standard deck but if natural order is legal in modern I'd definately play it.

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Posted 07 August 2012 at 05:29 in reply to #277629 on Turn 4 kill with Elves!?!

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Turn four kill is by slamming a craterhoof behemoth with 5 or more other creatures when he enters play all of your creatures get +x+x and trample and he has haste. so with 5 other creatures you can swing for 21you damage trample with just behemoth and soul of the harvest. I've since cut the four rancor for genesis wave which allows for complete blow outs if done for anything over 8

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Posted 07 August 2012 at 05:27 in reply to #278754 on Turn 4 kill with Elves!?!

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Thanks man the basic idea behind it is to stall out with stonehorn soft lock until I draw an entreat venser and tomiyo are alternative win cons as well as stallers. I like your deck as well. I would cut the green in your build though since paying the life will mean you just flat out when the next turn

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Posted 28 May 2012 at 02:11 in reply to #259580 on Venser's Miracles

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Yeah I was thinking about just making it cantrips.deck it really makes the deck consistent. This is the version I've stuck with for now since its just a no joke serious aggressive deck with some thunderous comebacks

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Posted 27 May 2012 at 18:39 as a comment on RG Aggro

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How does aggro not cut it when the top decks are delver, rg aggro, and naya pod aggro?

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Posted 26 May 2012 at 23:37 in reply to #259383 on RG Aggro

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Yeah the deck itself is just brutal and ridiculously fast

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Posted 26 April 2012 at 17:00 as a comment on Standard B/R Burn

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