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Burn
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runechanter's pike is a bad fit for this deck as its conditional on having a creature and you only run 4. It will be super effective if you have the material, but its super easy to dismember the combo and it won't hit all the time anyway so I would personally go with something safer and more consistent that is almost guaranteed to give you more benefit every time. I would consider swapping it out for slagstorm which will let you deal with fast creature decks and is almost never a dead draw as it can still be used to burn away lp if opponent isn't running creatures.I would also consider running an extra land. I know the curve in here is low, but 20 can lead to extra mulligans or stalling out at 1 land, and this deck's operational number is 2 mana. Getting ahold of some fetch lands, such as arid mesa etc, would go a long way in here as it will help solve your red/white problem as well as pull unneeded lands out of the deck for the middle and late game, but some of them are expensive. If you can get ahold of them I would consider running 6 which will speed things up for you.Just some thoughts.
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