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Zombies never stay down
This deck has been viewed 1,466 times.
Coat of Arms or Door of Destinies would make your zombies stronger. Lord of the Undead is AWESOME in a zombie deck. A complete cornerstone for this deck. Good Luck, kung-fu_elmo PS: plz comment on my decks, specifically "Guys on 'Roids"
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This is ok, but the first thing I reckomend is adding a few more land. But get rid of the doomed necromancer and replace it with the Lord of the Undead. It too allows you to bring zombies back, but you dont have to sack it. Plus it gives your other zombies +1/+1. Also get rid of the rotlung reanimator. because you wont have too many clerics to lose. Here's a link to my Zombies so you can compare between that and yours. http://www.mtgvault.com/ViewDeck.aspx?DeckID=15754
Thank you for pointing me in the direction of door of destinies, it will be really useful for this deck although it may take me a while to figure out how many I should put in and what to take out. I may add more land later but for now I am more worried about getting enough zombies out. Most of these are low cost so even having a little mana availeable will allow me to get a couple of zombies out. I completely agree with removing the doomed necromancer as it really isn't worth it to bring any creature directly into play when i will most likely be getting some from oversold cemetery, and with the casting cost on the zombies so low it just doesn't make sense. The main reason I would like to keep the rotlung reanimator is that it gives me extra options for generating creatures. Since I will have to discard a card every time I cast a spell from oppression, including zombies, it will be nice to have the clerics produce a 2/2 zombie in its place when it dies. With oppression out this deck will very quickly get down to one card in hand no matter how much mana I have, so max of one or two creatures coming out a turn, depending on how many oversold cemeteries are in play and how many brain gorgers I have which I can play for their madness cost (which counts as an ability not a spell) I actually had lord of the undead in this deck and I may end up putting it back in later, haven't had enough time to test out the cleric/zombies yet to see if they are useful. Thank you for the comments